History for pixi.js / src / pixi / filters
2014-11-02
@mathew groves
Updates ...
mathew groves committed on 2 Nov 2014
2014-10-21
@Guillaume Lafarge
Update getters/setters ...
Guillaume Lafarge committed on 21 Oct 2014
2014-10-16
@photonstorm
Fixed jsdocs for the Convolution Filter.
photonstorm committed on 16 Oct 2014
@gordyr
Update ConvolutionFilter.js
gordyr committed on 16 Oct 2014
@gordyr
Added Convolution Filter
gordyr committed on 16 Oct 2014
2014-10-15
@photonstorm
jsdoc fixes for all of the Filter classes.
photonstorm committed on 15 Oct 2014
2014-10-13
@mathew groves
Linted code
mathew groves committed on 13 Oct 2014
@mathew groves
tempCommmit
mathew groves committed on 13 Oct 2014
2014-09-25
@Chad Engler
merge in some doc fixes (#967)
Chad Engler committed on 25 Sep 2014
2014-09-19
@Vico
add AsciiFilter, NoiseFilter and TiltShiftFilter
Vico committed on 19 Sep 2014
2014-09-13
@powerfear
remove SpriteBatch doc change
powerfear committed on 13 Sep 2014
2014-07-17
@ndr
Remove trailing commas from object property lists ...
ndr committed on 17 Jul 2014
2014-03-25
@Schultka
Fixed prototype of DotScreenFilter
Schultka committed on 25 Mar 2014
2014-02-10
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
2014-01-28
@Chad Engler
return empty rect if container has no visible children
Chad Engler committed on 28 Jan 2014
2014-01-27
@alvinsight
Fixed, finally adapted to the dev branch
alvinsight committed on 27 Jan 2014
2014-01-19
@danzel
English fixes
danzel committed on 19 Jan 2014
2014-01-08
@Mat Groves
Fixed final ie11 webGL masking issue ...
Mat Groves committed on 8 Jan 2014
2014-01-05
@Mat Groves
Fixed stage ref bug
Mat Groves committed on 5 Jan 2014
2014-01-01
@Mat Groves
Fixed bug where filters could not be shared between multiple renderers
Mat Groves committed on 1 Jan 2014
2013-12-28
@Mat Groves
Added Tinting to webGL and blend modes to canvas and webGL ...
Mat Groves committed on 28 Dec 2013
2013-12-08
@Chad Engler
remove some trailing whitespace
Chad Engler committed on 8 Dec 2013
@Chad Engler
a million and one jshint fixes
Chad Engler committed on 8 Dec 2013
@Chad Engler
Merge #304 from @drkibitz, and fix conflicts
Chad Engler committed on 8 Dec 2013
2013-11-20
@photonstorm
Fixed typo in AbstractFilter (unifroms to uniforms)
photonstorm committed on 20 Nov 2013
@photonstorm
Updated PixiShader to use standard uniform naming conventions (1f, 2f, 2fv, etc). Added support for multiple sampler2D calls, allowing multi-texture shaders. Added support for Linear, Repeat, Nearest, Audio and Keyboard textures. Updated all the examples to use the new uniform naming convention. Updated Gruntfile to use the renamed GrayFilter and fixed indexAll in Example 15 to use the GrayFilter as well.
photonstorm committed on 20 Nov 2013
2013-11-06
@Chad Engler
Change grey to gray, silly English...
Chad Engler committed on 6 Nov 2013
2013-11-05
@Mat Groves
Added 2 filters fix filter bug ...
Mat Groves committed on 5 Nov 2013
2013-11-02
@Mat Groves
All Filter Exampls Added ...
Mat Groves committed on 2 Nov 2013
@Mat Groves
Docs updated
Mat Groves committed on 2 Nov 2013