Added legacy option to webGL renderer (#3630)
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* Added legacy option to webGL renderer
Setting ```legacy``` to true now forces VertexArrayObjects and
MultiTexture Batching to be disabled. We also store the variable on the
renderer just incase we want to use it to force settings in anything
else.
also added a test
* remove WebGLTests as they don't work on server
* Added extra param to Application
* Adds WebGL test for legacy
* Better check for WebGL in tests
Mat Groves
authored
on 30 Jan 2017
GitHub
committed
on 30 Jan 2017