History for pixi.js / src / extras / webgl
2017-10-15
@Mat Groves
First merge
Mat Groves committed on 15 Oct 2017
2017-09-27
@Matt Karl
Merged @GoodBoyDigital changes from next-odie
Matt Karl committed on 27 Sep 2017
2017-05-22
@Mat Groves
Lint lint lint
Mat Groves committed on 22 May 2017
2017-04-12
@Mat Groves
Merged in dev
Mat Groves committed on 12 Apr 2017
2017-03-25
@Mat Groves
Fixed graphics
Mat Groves committed on 25 Mar 2017
2017-03-23
@Mat Groves
Big refactor
Mat Groves committed on 23 Mar 2017
2017-03-19
@Mat Groves
More updates added the mini-runner
Mat Groves committed on 19 Mar 2017
2017-01-23
@Mat Groves
Merge branch 'dev' into dev-geometry-update
Mat Groves committed on 23 Jan 2017
2017-01-22
@Steffen Baer
fixed lint brace style warnings
Steffen Baer committed on 22 Jan 2017
2017-01-07
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 7 Jan 2017
2017-01-05
@Dave Moore
Improved documentation ...
Dave Moore committed on 5 Jan 2017
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 5 Jan 2017
@Stafford Williams
Fixes #3536 (#3538) ...
Stafford Williams authored on 5 Jan 2017 Mat Groves committed on 5 Jan 2017
2016-11-16
@Mat Groves
Merge branch 'dev' into dev-geometry-round-2 ...
Mat Groves committed on 16 Nov 2016
@Chad Engler
Merge pull request #3289 from pixijs/lib-dist-builds ...
Chad Engler authored on 16 Nov 2016 GitHub committed on 16 Nov 2016
2016-11-15
@Mat Groves
rename bindShader with to _bindGLShader
Mat Groves committed on 15 Nov 2016
@Mat Groves
removed gl shader ...
Mat Groves committed on 15 Nov 2016
2016-11-14
@Matt Karl
Removes glslify
Matt Karl committed on 14 Nov 2016
2016-11-11
@Mat Groves
Cache VAO states
Mat Groves authored on 23 Oct 2016 Chad Engler committed on 11 Nov 2016
2016-11-09
@Mat Groves
Reduce redundant texture binds (#3258)
Mat Groves authored on 9 Nov 2016 GitHub committed on 9 Nov 2016
2016-11-07
@Eric VanDever
add missing default exports.
Eric VanDever committed on 7 Nov 2016
2016-10-31
@Mat Groves
Dev texture states cacheing (#3201) ...
Mat Groves authored on 31 Oct 2016 Chad Engler committed on 31 Oct 2016
2016-10-04
@Ivan Popelyshev
various fixes
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
fixes for @englercj
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
1. moved clamping into TextureTransform ...
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
Clamping is magic
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
clamping is hilarious ...
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
Giant tilingSprite refactoring. ...
Ivan Popelyshev committed on 4 Oct 2016
2016-09-27
@Chad Engler
Huge refactor to match a new shiny eslint file.
Chad Engler committed on 27 Sep 2016
2016-09-16
@Matt Karl
Replaces jshint with eslint, using babel in loose mode
Matt Karl committed on 16 Sep 2016