2016-12-28
@Chad Engler
Merge pull request #3513 from pixijs/multi-font-support ...
Chad Engler authored on 28 Dec 2016 GitHub committed on 28 Dec 2016
@Chad Engler
Merge pull request #3512 from englercj/dev ...
Chad Engler authored on 28 Dec 2016 GitHub committed on 28 Dec 2016
@Mat Groves
new approach to fix ...
Mat Groves committed on 28 Dec 2016
@Chad Engler
Add simple tests for loader
Chad Engler committed on 28 Dec 2016
@Chad Engler
correct blob parser import
Chad Engler committed on 28 Dec 2016
@Chad Engler
Update to Resource loader v2; fixes #2876
Chad Engler committed on 28 Dec 2016
@Matt Karl
Fixed doc style for typed array
Matt Karl committed on 28 Dec 2016
@finscn
Use `*._texture.*` instead of`*.texture.*` (#3517) ...
finscn authored on 28 Dec 2016 Matt Karl committed on 28 Dec 2016
2016-12-26
@Chad Engler
Merge pull request #3515 from finscn/patch-25 ...
Chad Engler authored on 26 Dec 2016 GitHub committed on 26 Dec 2016
@finscn
Less codes , Less assignment operations. ...
finscn authored on 26 Dec 2016 GitHub committed on 26 Dec 2016
@Matt Karl
Adds support for multiple font families
Matt Karl committed on 26 Dec 2016
@finscn
Use `*._texture.*`to instead of`*.texture.*` (#3508) ...
finscn authored on 26 Dec 2016 Matt Karl committed on 26 Dec 2016
@Daniel Santos
limit alpha number to 255. at rendering. (#3511) ...
Daniel Santos authored on 26 Dec 2016 Matt Karl committed on 26 Dec 2016
2016-12-23
@Matt Karl
Make ignore more strict
Matt Karl committed on 23 Dec 2016
@finscn
Use `this._texture.X`to instead of`this.texture.X` (#3480) ...
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
@finscn
Remove a needless space in annotation (#3497)
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
@finscn
Protect the initial state of `this._activeRenderTarget` in _indexContext (#3443) ...
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
2016-12-22
@finscn
The canvas could be passed into Text ...
finscn authored on 22 Dec 2016 GitHub committed on 22 Dec 2016
@Ivan Popelyshev
docs fix for TextureTransform (#3498)
Ivan Popelyshev authored on 22 Dec 2016 Mat Groves committed on 22 Dec 2016
2016-12-21
@finscn
Update annotation: `SpriteBatch to SpriteRenderer` (#3496) ...
finscn authored on 21 Dec 2016 Mat Groves committed on 21 Dec 2016
2016-12-19
@finscn
Code Formatting (#3484) ...
finscn authored on 19 Dec 2016 Matt Karl committed on 19 Dec 2016
2016-12-17
@Mat Groves
Merge branch 'fix-#3373' into dev-geometry-update
Mat Groves committed on 17 Dec 2016
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 17 Dec 2016
2016-12-16
@Mat Groves
fix for invalid texture
Mat Groves committed on 16 Dec 2016
@finscn
Update `clear` for a more thorough cleaning (#3445) ...
finscn authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Stafford Williams
added InteractionManager tests (#3472)
Stafford Williams authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Stafford Williams
Test case & fix for Graphics._calculateBounds calling updateLocalBounds every time (#3444) ...
Stafford Williams authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Dave Moore
Do not unload generated textures when manually running the texture garbage collector. This already happens when it is run automatically, as it will cause the texture to not be able to be renderered again (#3342)
Dave Moore authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Matt Karl
Merge branch 'dev'
Matt Karl committed on 16 Dec 2016
@Matt Karl
v4.3.0
Matt Karl committed on 16 Dec 2016