History for pixi.js / src / core / renderers / webgl / managers
2017-01-08
@Mat Groves
Fixed a couple of state issues
Mat Groves committed on 8 Jan 2017
@Mat Groves
Added default state to regular webGL
Mat Groves committed on 8 Jan 2017
@Mat Groves
More listing
Mat Groves committed on 8 Jan 2017
2017-01-07
@Mat Groves
Much listing..
Mat Groves committed on 7 Jan 2017
2017-01-06
@Mat Groves
update latest state
Mat Groves committed on 6 Jan 2017
2017-01-04
@Mat Groves
more listing and fixes
Mat Groves committed on 4 Jan 2017
2017-01-03
@Mat Groves
Merge branch 'filter-fix' into dev-geometry-update
Mat Groves committed on 3 Jan 2017
@Mat Groves
added a clear to the correct place (when filters are stacked)
Mat Groves committed on 3 Jan 2017
2017-01-01
@Mat Groves
uniforms separated from shader part 1 ...
Mat Groves committed on 1 Jan 2017
@Mat Groves
added state to mesh
Mat Groves committed on 1 Jan 2017
2016-12-31
@Mat Groves
removed commented code
Mat Groves committed on 31 Dec 2016
@Mat Groves
fixed some filter issues with textures not clearing correctly
Mat Groves committed on 31 Dec 2016
2016-12-17
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 17 Dec 2016
2016-11-16
@Mat Groves
Merge branch 'dev' into dev-geometry-round-2 ...
Mat Groves committed on 16 Nov 2016
@Mat Groves
little filter-fix (#3295) ...
Mat Groves authored on 16 Nov 2016 GitHub committed on 16 Nov 2016
2016-11-15
@Mat Groves
rename bindShader with to _bindGLShader
Mat Groves committed on 15 Nov 2016
@Mat Groves
removed gl shader ...
Mat Groves committed on 15 Nov 2016
@Chad Engler
Merge pull request #3206 from pixijs/dev-vao-state-cache ...
Chad Engler authored on 15 Nov 2016 GitHub committed on 15 Nov 2016
2016-11-14
@Stafford Williams
spelling
Stafford Williams committed on 14 Nov 2016
2016-11-11
@Mat Groves
Cache VAO states
Mat Groves authored on 23 Oct 2016 Chad Engler committed on 11 Nov 2016
2016-10-31
@Mat Groves
Dev texture states cacheing (#3201) ...
Mat Groves authored on 31 Oct 2016 Chad Engler committed on 31 Oct 2016
2016-10-20
@VsevolodZakharov
Fix crash of DropShadow filter (#3162)
VsevolodZakharov authored on 20 Oct 2016 Mat Groves committed on 20 Oct 2016
2016-10-02
@Chad Engler
Fix #2971; merges #3046
Chad Engler committed on 2 Oct 2016
2016-10-01
@Ivan Popelyshev
strange imports problem
Ivan Popelyshev committed on 1 Oct 2016
2016-09-30
@Steffen Bär
updated some doc comments (#3038)
Steffen Bär authored on 30 Sep 2016 Mat Groves committed on 30 Sep 2016
2016-09-28
@Ivan Popelyshev
filter clamp was wrong
Ivan Popelyshev committed on 28 Sep 2016
2016-09-27
@Chad Engler
Merge pull request #3024 from englercj/export-default-cleanup ...
Chad Engler authored on 27 Sep 2016 GitHub committed on 27 Sep 2016
@Chad Engler
clean up to be specific
Chad Engler committed on 27 Sep 2016
@Chad Engler
cleanup some export defaults
Chad Engler committed on 27 Sep 2016
@Chad Engler
Huge refactor to match a new shiny eslint file.
Chad Engler committed on 27 Sep 2016