| 2014-01-19 | 
                English fixes
                
                 
                  
                  danzel
                  committed 
  
    
      on 19 Jan 2014
    
  
                  
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| 2014-01-18 |  | 
| 2014-01-08 |  | 
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| 2014-01-05 |  | 
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| 2014-01-02 |  | 
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                Fixed a shader bug
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
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| 2014-01-01 |  | 
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                Added support for webGL context loss
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Graphics object can now be used across all renderers
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Fixed bug where filters could not be shared between multiple renderers
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Modify texture usage to allow for Multiple Renderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                codebase now lint free
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Fixed issue where local variable width and height were in global scope
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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| 2013-12-31 |  | 
| 2013-12-30 | 
                Corrected some headers and removed the unused TintShader
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 30 Dec 2013
    
  
                  
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                Added ability to use trimmed sprite sheets
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 30 Dec 2013
    
  
                  
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| 2013-12-29 | 
                Added projection and offset to renderSessionData
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 29 Dec 2013
    
  
                  
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                cached canvas when tinitnting in canvas renderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 29 Dec 2013
    
  
                  
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                added some comments and a vert size property
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 29 Dec 2013
    
  
                  
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| 2013-12-28 |  | 
| 2013-12-27 | 
                Tidied up displayObject removing linked list bits
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 27 Dec 2013
    
  
                  
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                Restructured canvas renderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 27 Dec 2013
    
  
                  
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                refactored webGL renderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 27 Dec 2013
    
  
                  
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