History for pixi.js / src / pixi / renderers / webgl / utils / WebGLShaderManager.js
2014-09-29
@mathew groves
Created new initContext function for webGLRenderer ...
mathew groves committed on 29 Sep 2014
2014-08-04
@Federico Omoto
Missing destroy of complexPrimitiveShader in WebGLShaderManager.destroy method
Federico Omoto committed on 4 Aug 2014
@Federico Omoto
Unused property in WebGLShaderManager constructor
Federico Omoto committed on 4 Aug 2014
2014-07-02
@mathew groves
Optimized gl calls ...
mathew groves committed on 2 Jul 2014
2014-06-29
@mathew groves
Merge branch 'Graphics-upgrade' into dev ...
mathew groves committed on 29 Jun 2014
@mathew groves
Shader Manager simplified
mathew groves committed on 29 Jun 2014
2014-05-15
@mathew groves
Added Complex Graphics ...
mathew groves committed on 15 May 2014
2014-04-29
@mathew groves
Strip and Rope now working again ...
mathew groves committed on 29 Apr 2014
2014-02-10
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
2014-01-28
@alvinsight
Dived into WebGLRenderer, fixes and docs
alvinsight committed on 28 Jan 2014
2014-01-23
@Mat Groves
Jshinted code
Mat Groves committed on 23 Jan 2014
@Mat Groves
Finished first pass of webGL destroy functions
Mat Groves committed on 23 Jan 2014
2014-01-18
@Mat Groves
Added Sprite Batch ...
Mat Groves committed on 18 Jan 2014
2014-01-01
@Mat Groves
Fixed graphics bug + updated docs ...
Mat Groves committed on 1 Jan 2014
@Mat Groves
Added support for webGL context loss
Mat Groves committed on 1 Jan 2014
@Mat Groves
codebase now lint free
Mat Groves committed on 1 Jan 2014
2013-12-31
@Mat Groves
Restructured render texture ...
Mat Groves committed on 31 Dec 2013