| 2015-03-05 | 
                fix indentation
                
                 
                  
                  Wouter Commandeur
                  committed 
  
    
      on 5 Mar 2015
    
  
                  
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                Split SpriteMaskFilter into separate frag and vert files, this resolves a TODO
                
                 
                  
                  Wouter Commandeur
                  committed 
  
    
      on 5 Mar 2015
    
  
                  
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| 2015-03-04 | 
                fixed double a
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 4 Mar 2015
    
  
                  
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                Fixed shader texture update issue
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 4 Mar 2015
    
  
                  
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                fixed filter clear bug
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 4 Mar 2015
    
  
                  
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                Strip and rope docs, and usage examples
                
                 
                  
                  Alvin
                  committed 
  
    
      on 4 Mar 2015
    
  
                  
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                fixed webGL resize bug
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 4 Mar 2015
    
  
                  
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                fixed typos
                
                 
                  
                  Alvin
                  committed 
  
    
      on 4 Mar 2015
    
  
                  
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                renamed to strip to mesh
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 4 Mar 2015
    
  
                  
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| 2015-03-03 | 
                Merge remote-tracking branch 'origin/dev' into dev
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 3 Mar 2015
    
  
                  
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                fix sprite docs a bit
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 3 Mar 2015
    
  
                  
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                Fixed clear before render issue on webGL
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 3 Mar 2015
    
  
                  
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| 2015-03-02 | 
                Merge remote-tracking branch 'origin/dev' into dev
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 2 Mar 2015
    
  
                  
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                Fixed resolution issue with baseTexture
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 2 Mar 2015
    
  
                  
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                merge #1476; refactor code into _renderCanvas to be consistent with webgl
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 2 Mar 2015
    
  
                  
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                Fix #1308; use @photonstorm's blend mode test
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 2 Mar 2015
    
  
                  
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| 2015-03-01 | 
                Put most rendering code in _renderCanvas to match _renderWebGL
                
                 
                  
                  Demur Rumed
                  committed 
  
    
      on 1 Mar 2015
    
  
                  
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| 2015-02-28 | 
                Fixed shader wrong texture issue
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 28 Feb 2015
    
  
                  
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| 2015-02-27 | 
                Moved the deprecation warnings to their own file, thanks @drkibitz  for the suggestion
                
                 
                  
                  Alvin
                  committed 
  
    
      on 27 Feb 2015
    
  
                  
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| 2015-02-26 |  | 
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                Docs, spine and tiling sprite fixes, another deprecation warning
                
                 
                  
                  Alvin
                  committed 
  
    
      on 26 Feb 2015
    
  
                  
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                Shader sources should be strings; not arrays
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 26 Feb 2015
    
  
                  
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                fix #1467; add defaults to abstract filter shader src; use vert src in sprite shader
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 26 Feb 2015
    
  
                  
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