2014-01-24
@Mat Groves
Added constant for interaction frequency
Mat Groves committed on 24 Jan 2014
@Mat Groves
Fixed premultiplied alpha - for webGL transparent canvas
Mat Groves committed on 24 Jan 2014
@Mat Groves
Added clear rect to transparent canvas renderer
Mat Groves committed on 24 Jan 2014
2014-01-23
@Mat Groves
Jshinted code
Mat Groves committed on 23 Jan 2014
@Mat Groves
Finished first pass of webGL destroy functions
Mat Groves committed on 23 Jan 2014
@Mat Groves
Fixed render texture issue where textures not getting uploaded to GPU before render
Mat Groves committed on 23 Jan 2014
@Mat Groves
Jshinted code ...
Mat Groves committed on 23 Jan 2014
@Mat Groves
Added fromCanvas to base texture ...
Mat Groves committed on 23 Jan 2014
@Mat Groves
Implemented texture caching for fromCanvas method
Mat Groves committed on 23 Jan 2014
@Chad Engler
update scale modes constants
Chad Engler committed on 23 Jan 2014
@Chad Engler
Forgot to update that one!
Chad Engler committed on 23 Jan 2014
@Chad Engler
Fix texture scaling in canvas renderer
Chad Engler committed on 23 Jan 2014
@Mat Groves
Tweaked mouse up interaction to work inline with expectations ...
Mat Groves committed on 23 Jan 2014
@Mat Groves
Fixed hoever interaciton inconsistency ...
Mat Groves committed on 23 Jan 2014
2014-01-22
@Mat Groves
Fixed scale Issue with text
Mat Groves committed on 22 Jan 2014
@Mat Groves
Fixed bug in canvas when using masking and blend modes ...
Mat Groves committed on 22 Jan 2014
2014-01-21
@Mat Groves
Fixed issue with transparent webGL renderer in FF
Mat Groves committed on 21 Jan 2014
@Mat Groves
Moved Constants to pixi.js file
Mat Groves committed on 21 Jan 2014
@Mat Groves
Added alpha:transparency to canvas renderer
Mat Groves committed on 21 Jan 2014
@Mat Groves
Fixed rollover issue with mouse
Mat Groves committed on 21 Jan 2014
@Mat Groves
updated the visible check for display objects
Mat Groves committed on 21 Jan 2014
@Mat Groves
changed PIXI.blendModesCanvas to PIXI.blendModesWebGL in webGL renderer
Mat Groves committed on 21 Jan 2014
@Mat Groves
Merge branch 'pr/508' into dev
Mat Groves committed on 21 Jan 2014
2014-01-20
@Mat Groves
Merge pull request #511 from danzel/dev ...
Mat Groves committed on 20 Jan 2014
2014-01-19
@danzel
fix whitespace error
danzel committed on 19 Jan 2014
@danzel
Rename indetityMatrix -> identityMatrix
danzel committed on 19 Jan 2014
@danzel
English fixes
danzel committed on 19 Jan 2014
@Mat Groves
Fixed issue where filters not rendering in render texture
Mat Groves committed on 19 Jan 2014
@Mat Groves
Fixed Canvas tinting bug ...
Mat Groves committed on 19 Jan 2014
2014-01-18
@Mat Groves
Added Sprite Batch ...
Mat Groves committed on 18 Jan 2014