2017-05-22 |
Lint lint lint
Mat Groves
committed
on 22 May 2017
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2017-05-16 |
More updates!
Mat Groves
committed
on 16 May 2017
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2017-05-14 |
webGL2 vaos working
Mat Groves
committed
on 14 May 2017
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2017-04-12 |
Merged in dev
Mat Groves
committed
on 12 Apr 2017
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2017-04-09 |
Bye bye pixi-gl-core!
Mat Groves
committed
on 9 Apr 2017
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2017-04-03 |
Bunch o fixes
Mat Groves
committed
on 3 Apr 2017
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2017-03-23 |
Big refactor
Mat Groves
committed
on 23 Mar 2017
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2017-03-21 |
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2017-02-21 |
Added instate count
Mat Groves
committed
on 21 Feb 2017
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Added instancing arrays
Mat Groves
committed
on 21 Feb 2017
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2017-02-17 |
First pass uniform groups
Mat Groves
committed
on 17 Feb 2017
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2017-02-07 |
Listed
Mat Groves
committed
on 7 Feb 2017
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minor tweaks
Mat Groves
committed
on 7 Feb 2017
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2017-01-27 |
Linty lint
Mat Groves
committed
on 27 Jan 2017
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Refactored shader to hava a program + uniforms
Mat Groves
committed
on 27 Jan 2017
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2017-01-23 |
Merge branch 'dev' into dev-geometry-update
Mat Groves
committed
on 23 Jan 2017
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2017-01-22 |
fixed lint brace style warnings
Steffen Baer
committed
on 22 Jan 2017
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2017-01-16 |
Added static property to buffer
Mat Groves
committed
on 16 Jan 2017
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2017-01-15 |
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2017-01-13 |
refactored
Mat Groves
committed
on 13 Jan 2017
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2017-01-11 |
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2017-01-07 |
Much listing..
Mat Groves
committed
on 7 Jan 2017
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2017-01-06 |
update latest state
Mat Groves
committed
on 6 Jan 2017
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2017-01-05 |
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rebind vao before glData upload (#3455)
...
finscn
authored
on 5 Jan 2017
Mat Groves
committed
on 5 Jan 2017
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2017-01-04 |
more listing and fixes
Mat Groves
committed
on 4 Jan 2017
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listing pass
Mat Groves
committed
on 4 Jan 2017
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2017-01-01 |
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added state to mesh
Mat Groves
committed
on 1 Jan 2017
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