2017-05-22 |
Lint lint lint
Mat Groves
committed
on 22 May 2017
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2017-05-20 |
uniformSync updates and clean
Mat Groves
committed
on 20 May 2017
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2017-04-28 |
Sprite texture
Mat Groves
committed
on 28 Apr 2017
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2017-04-12 |
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Merged in dev
Mat Groves
committed
on 12 Apr 2017
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2017-04-10 |
Improvements to how and what is stored in the texture caches. (#3834)
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Dave Moore
authored
on 10 Apr 2017
Chad Engler
committed
on 10 Apr 2017
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Documents events for DisplayObject, renderers, Texture and BaseTexture (#3922)
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Matt Karl
authored
on 10 Apr 2017
GitHub
committed
on 10 Apr 2017
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2017-04-06 |
Removed lots of logs
Mat Groves
committed
on 6 Apr 2017
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2017-04-03 |
Bunch o fixes
Mat Groves
committed
on 3 Apr 2017
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2017-03-28 |
Destroy texture working
Mat Groves
committed
on 28 Mar 2017
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2017-03-19 |
Refactored from texture
Mat Groves
committed
on 19 Mar 2017
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More updates added the mini-runner
Mat Groves
committed
on 19 Mar 2017
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2017-03-14 |
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Small Texture Cache enhancements (#3789)
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Andrew Start
authored
on 14 Mar 2017
Matt Karl
committed
on 14 Mar 2017
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2017-03-13 |
Fix preparation of destroyed items (#3802)
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Andrew Start
authored
on 13 Mar 2017
Matt Karl
committed
on 13 Mar 2017
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2017-03-04 |
Pass one
Mat Groves
committed
on 4 Mar 2017
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2017-02-15 |
Add BaseTexture.from() & fix a bug of `Texture.from` (#3736)
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finscn
authored
on 15 Feb 2017
Matt Karl
committed
on 15 Feb 2017
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2017-01-31 |
Dedupe BaseTexture dimension updating (#3680)
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Stafford Williams
authored
on 31 Jan 2017
Matt Karl
committed
on 31 Jan 2017
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2017-01-30 |
Better respecting of the scale mode (#3678)
Matt Karl
authored
on 30 Jan 2017
GitHub
committed
on 30 Jan 2017
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2016-11-18 |
fixed settings not being respected (#3315)
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Mat Groves
authored
on 18 Nov 2016
GitHub
committed
on 18 Nov 2016
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2016-11-16 |
Moves constants that are actually settings (#3298)
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Matt Karl
authored
on 16 Nov 2016
Mat Groves
committed
on 16 Nov 2016
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2016-11-14 |
spelling
Stafford Williams
committed
on 14 Nov 2016
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2016-10-31 |
Dev texture states cacheing (#3201)
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Mat Groves
authored
on 31 Oct 2016
Chad Engler
committed
on 31 Oct 2016
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2016-10-26 |
fixes #3159
Stafford Williams
committed
on 26 Oct 2016
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2016-10-16 |
use objects where we map render context ids
Chad Engler
committed
on 16 Oct 2016
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2016-10-04 |
replace url extension regex; fixes #3059
Chad Engler
committed
on 4 Oct 2016
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2016-09-27 |
clean up to be specific
Chad Engler
committed
on 27 Sep 2016
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Huge refactor to match a new shiny eslint file.
Chad Engler
committed
on 27 Sep 2016
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2016-09-26 |
Fix issue when creating a BaseTexture with a 'null' source value, then using .loadSource() with an already-loaded IMG element. The 'loaded' event is never fired in that case and Texture objects are forever waiting for the 'loaded' event to be emitted
Peter Ward
committed
on 26 Sep 2016
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2016-09-25 |
Better SVG support (#2614)
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Juha Rantanen
authored
on 25 Sep 2016
Chad Engler
committed
on 25 Sep 2016
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