Fix issue when creating a BaseTexture with a 'null' source value, then using .loadSource() with an already-loaded IMG element. The 'loaded' event is never fired in that case and Texture objects are forever waiting for the 'loaded' event to be emitted
1 parent 0dd1647 commit cccabc1765aaa8d0665e118bab705be4d61e9b7d
@Peter Ward Peter Ward authored on 26 Sep 2016
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src/core/textures/BaseTexture.js