History for pixi.js / src / core / renderers / webgl / ShaderManager.js
2017-01-11
@Mat Groves
renamed Mesh to RawMesh ...
Mat Groves committed on 11 Jan 2017
2017-01-09
@Mat Groves
Doc updates
Mat Groves committed on 9 Jan 2017
2017-01-08
@Mat Groves
Lint
Mat Groves committed on 8 Jan 2017
@Mat Groves
Added default state to regular webGL
Mat Groves committed on 8 Jan 2017
2017-01-07
@Mat Groves
Much listing..
Mat Groves committed on 7 Jan 2017
2017-01-06
@Mat Groves
update latest state
Mat Groves committed on 6 Jan 2017
2017-01-04
@Mat Groves
fixing up mesh and rope
Mat Groves committed on 4 Jan 2017
@Mat Groves
fixed up rope
Mat Groves committed on 4 Jan 2017
@Mat Groves
more listing and fixes
Mat Groves committed on 4 Jan 2017
2017-01-03
@Mat Groves
updated sync
Mat Groves committed on 3 Jan 2017
2017-01-01
@Mat Groves
uniforms separated from shader part 1 ...
Mat Groves committed on 1 Jan 2017
2016-12-17
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 17 Dec 2016
2016-12-07
@Mat Groves
geom updates
Mat Groves committed on 7 Dec 2016
2016-11-15
@Mat Groves
added some shader getter setters ...
Mat Groves committed on 15 Nov 2016
@Mat Groves
pass one of geom
Mat Groves committed on 15 Nov 2016
@Mat Groves
add shader manager
Mat Groves committed on 15 Nov 2016