| 2015-03-03 | 
            
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                Fixed clear before render issue on webGL
                
                 
            
                  
                  mathew groves
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      on 3 Mar 2015
    
  
                  
                 
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| 2015-03-02 | 
            
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                Merge remote-tracking branch 'origin/dev' into dev
                
                 
            
                  
                  mathew groves
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      on 2 Mar 2015
    
  
                  
                 
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                TilingSprite respects resolution
                
                 
            
                  
                  mathew groves
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      on 2 Mar 2015
    
  
                  
                 
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                Fixed resolution issue with baseTexture
                
                 
            
                  
                  mathew groves
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      on 2 Mar 2015
    
  
                  
                 
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                merge #1476; refactor code into _renderCanvas to be consistent with webgl
                
                 
            
                  
                  Chad Engler
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      on 2 Mar 2015
    
  
                  
                 
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                Docs fixes, improved the consistency of the deprecation, thanks @englercj
                
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                  Alvin
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      on 2 Mar 2015
    
  
                  
                 
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                Fix #1308; use @photonstorm's blend mode test
                
                 
            
                  
                  Chad Engler
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      on 2 Mar 2015
    
  
                  
                 
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| 2015-03-01 | 
            
             
                Put most rendering code in _renderCanvas to match _renderWebGL
                
                 
            
                  
                  Demur Rumed
                  committed 
  
    
      on 1 Mar 2015
    
  
                  
                 
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| 2015-02-28 | 
            
             
                Fixed shader wrong texture issue
                
                 
            
                  
                  mathew groves
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      on 28 Feb 2015
    
  
                  
                 
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| 2015-02-27 | 
            
             
                Removed the namespaces
                
                 
            
                  
                  Alvin
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      on 27 Feb 2015
    
  
                  
                 
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                Moved the deprecation warnings to their own file, thanks @drkibitz  for the suggestion
                
                 
            
                  
                  Alvin
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      on 27 Feb 2015
    
  
                  
                 
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                fixed typo in cacheAsBitmap, fixed bitmap text and restored the font cache so we can debug it
                
                 
            
                  
                  Alvin
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      on 27 Feb 2015
    
  
                  
                 
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| 2015-02-26 | 
            
             
                fixed up render texture scale problems..
                
                 
            
                  
                  mathew groves
                  committed 
  
    
      on 26 Feb 2015
    
  
                  
                 
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                fixed cacheAsBitmap hitTest issue
                
                 
            
                  
                  mathew groves
                  committed 
  
    
      on 26 Feb 2015
    
  
                  
                 
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                Docs, spine and tiling sprite fixes, another deprecation warning
                
                 
            
                  
                  Alvin
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      on 26 Feb 2015
    
  
                  
                 
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                move displacement filter to shader files
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 26 Feb 2015
    
  
                  
                 
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                Shader sources should be strings; not arrays
                
                 
            
                  
                  Chad Engler
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      on 26 Feb 2015
    
  
                  
                 
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                fix #1467; add defaults to abstract filter shader src; use vert src in sprite shader
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 26 Feb 2015
    
  
                  
                 
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                fix logic error in bitmapFontParser check:
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 26 Feb 2015
    
  
                  
                 
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