History for pixi.js / src / pixi / renderers / webgl / utils / WebGLFastSpriteBatch.js
2014-11-02
@mathew groves
Updates ...
mathew groves committed on 2 Nov 2014
2014-10-23
@mathew groves
Fixed SpriteBatch for v2
mathew groves committed on 23 Oct 2014
2014-10-15
@photonstorm
jsdoc fixes for the whole of the WebGL renderer classes, Utils and a few updates to the Interaction classes. And that's it - I'm done!
photonstorm committed on 15 Oct 2014
2014-09-29
@mathew groves
Created new initContext function for webGLRenderer ...
mathew groves committed on 29 Sep 2014
2014-07-14
@mathew groves
Tied up new webGL batch approach ...
mathew groves committed on 14 Jul 2014
2014-07-08
@mathew groves
Added a blendMode Manager ...
mathew groves committed on 8 Jul 2014
@mathew groves
Applied new crop values to webGL renderer
mathew groves committed on 8 Jul 2014
2014-02-23
@Mat Groves
Fixed issue where visibility was not being respected in sprite batch
Mat Groves committed on 23 Feb 2014
2014-02-10
@Mat Groves
Merge pull request #557 from alvinsight/dev ...
Mat Groves committed on 10 Feb 2014
2014-02-09
@Mat Groves
Modified trim to be a rectangle instead of point ...
Mat Groves committed on 9 Feb 2014
2014-02-08
@Mat Groves
Fixed sprite batch issue
Mat Groves committed on 8 Feb 2014
2014-02-06
@alvinsight
Cleaned the examples and the src a bit, plus docs
alvinsight committed on 6 Feb 2014
2014-02-02
@Chad Engler
Remove all references to mat3 or mat4
Chad Engler committed on 2 Feb 2014
2014-01-30
@Mat Groves
fixed render texture issue and jshinted code
Mat Groves committed on 30 Jan 2014
@Mat Groves
replaced matrix
Mat Groves committed on 30 Jan 2014
2014-01-19
@Mat Groves
Fixed Canvas tinting bug ...
Mat Groves committed on 19 Jan 2014
2014-01-18
@Mat Groves
Added Sprite Batch ...
Mat Groves committed on 18 Jan 2014