History for pixi.js / src / pixi / renderers / webgl / shaders / PixiShader.js
2014-11-07
@Edan Kwan
updateTexture call bug fix
Edan Kwan committed on 7 Nov 2014
2014-10-15
@photonstorm
jsdoc fixes for the whole of the WebGL renderer classes, Utils and a few updates to the Interaction classes. And that's it - I'm done!
photonstorm committed on 15 Oct 2014
2014-10-13
@mathew groves
put batch shader back to normal
mathew groves committed on 13 Oct 2014
@mathew groves
tempCommmit
mathew groves committed on 13 Oct 2014
2014-10-12
@mathew groves
added custom shader
mathew groves committed on 12 Oct 2014
2014-06-29
@mathew groves
Shader Manager simplified
mathew groves committed on 29 Jun 2014
2014-02-27
@photonstorm
Fixed bug in gl.bindTexture which tried to use an undefined private var.
photonstorm committed on 27 Feb 2014
2014-02-10
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
2014-01-28
@alvinsight
Dived into WebGLRenderer, fixes and docs
alvinsight committed on 28 Jan 2014
2014-01-27
@Chad Engler
Allow texture to not be flipped
Chad Engler committed on 27 Jan 2014
2014-01-23
@Mat Groves
Jshinted code
Mat Groves committed on 23 Jan 2014
@Mat Groves
Finished first pass of webGL destroy functions
Mat Groves committed on 23 Jan 2014
2014-01-19
@danzel
English fixes
danzel committed on 19 Jan 2014
2014-01-18
@Mat Groves
Added Sprite Batch ...
Mat Groves committed on 18 Jan 2014
2014-01-05
@Mat Groves
Small bit of code file organisation for webGL renderer ...
Mat Groves committed on 5 Jan 2014