2016-02-06 |
adde drew blend mode function
Mat Groves
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on 6 Feb 2016
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removed shader manager
Mat Groves
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on 6 Feb 2016
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2016-02-05 |
Merge pull request #2341 from GabrieleRomeo/non-developer-readme-contribution
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Chad Engler
committed
on 5 Feb 2016
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filters complete!
Mat Groves
committed
on 5 Feb 2016
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2016-02-04 |
republished
Mat Groves
committed
on 4 Feb 2016
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fix for #2333
Mat Groves
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on 4 Feb 2016
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removed debug so source map is not bundled in to js
Mat Groves
committed
on 4 Feb 2016
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Merge remote-tracking branch 'origin/dev' into dev
Mat Groves
committed
on 4 Feb 2016
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2016-02-03 |
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proposed edits to the new introductory section
Sam Chittenden
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on 3 Feb 2016
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fixes for iOS
Mat Groves
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on 3 Feb 2016
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Merge branch 'dev-no-subdata' into dev-v4.0.0
Mat Groves
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on 3 Feb 2016
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small refactor
Mat Groves
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on 3 Feb 2016
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Update const.js to use browserify-versionify
Larry Gordon
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on 3 Feb 2016
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added bit-twiddle
Mat Groves
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on 3 Feb 2016
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Merge branch 'dev-v4.0.0' into dev-filter-refactor
Mat Groves
committed
on 3 Feb 2016
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fixed clear issue
Mat Groves
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on 3 Feb 2016
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fixed texture leak
Mat Groves
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on 3 Feb 2016
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added filter stacking
Mat Groves
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on 3 Feb 2016
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Added [Non developer readme contribution]
Gabriele Romeo
committed
on 3 Feb 2016
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Merge remote-tracking branch 'origin/dev' into dev
Mat Groves
committed
on 3 Feb 2016
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Merge remote-tracking branch 'origin/dev-v4.0.0' into dev-v4.0.0
Mat Groves
committed
on 3 Feb 2016
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Merge branch 'dev-no-subdata' into dev-v4.0.0
Mat Groves
committed
on 3 Feb 2016
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2016-02-02 |
added shader caching to filter manager
Mat Groves
committed
on 2 Feb 2016
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fixed mask filter issue
Mat Groves
committed
on 2 Feb 2016
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new filter manager in place..
Mat Groves
committed
on 2 Feb 2016
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