2016-09-27 |
Huge refactor to match a new shiny eslint file.
Chad Engler
committed
on 27 Sep 2016
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2016-09-26 |
Fix issue when creating a BaseTexture with a 'null' source value, then using .loadSource() with an already-loaded IMG element. The 'loaded' event is never fired in that case and Texture objects are forever waiting for the 'loaded' event to be emitted
Peter Ward
committed
on 26 Sep 2016
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2016-09-25 |
Better SVG support (#2614)
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Juha Rantanen
authored
on 25 Sep 2016
Chad Engler
committed
on 25 Sep 2016
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2016-09-24 |
small jsdoc fix - added some missing (#3008)
Steffen Bär
authored
on 24 Sep 2016
Chad Engler
committed
on 24 Sep 2016
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2016-09-20 |
some more es6 changes (#2969)
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Steffen Bär
authored
on 20 Sep 2016
Matt Karl
committed
on 20 Sep 2016
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2016-09-13 |
Update imports and exports, getters and setters
Matt Karl
committed
on 13 Sep 2016
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Disallow the use of `var`
Matt Karl
committed
on 13 Sep 2016
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Implementing classes using the new ES6 syntax (#2936)
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Leonardo Silva
authored
on 13 Sep 2016
Matt Karl
committed
on 13 Sep 2016
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2016-08-24 |
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2016-07-10 |
Multiple documentation fixes
Chad Engler
committed
on 10 Jul 2016
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2016-06-15 |
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2016-06-12 |
pixijs#2541 resolution means pixel ratio too
Janne Hyytiä
committed
on 12 Jun 2016
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2016-05-15 |
wrap -> wrapMode. WebGLRenderer already has wrapMode reference inside.
Ivan Popelyshev
committed
on 15 May 2016
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2016-04-09 |
More JSDoc fixes.
Pat Shanahan
committed
on 9 Apr 2016
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Merge remote-tracking branch 'upstream/dev' into jsdoc-fixes
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Pat Shanahan
committed
on 9 Apr 2016
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2016-04-08 |
Updated and fixed JSDocs
Pat Shanahan
committed
on 8 Apr 2016
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2016-04-04 |
BaseTexture.scaleMode default should be PIXI.SCALE_MODES.DEFAULT, not PIXI.SCALE_MODES.LINEAR
Janne Hyytiä
committed
on 4 Apr 2016
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2016-03-31 |
fixed video issue
Mat Groves
committed
on 31 Mar 2016
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2016-03-20 |
add TextureGC
Mat Groves
committed
on 20 Mar 2016
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2016-03-13 |
added auto detect crossorigin
Mat Groves
committed
on 13 Mar 2016
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2016-02-17 |
added wrap modes to base textures
Mat Groves
committed
on 17 Feb 2016
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2016-02-10 |
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2016-02-06 |
removed a for loop in sprite renderer
Mat Groves
committed
on 6 Feb 2016
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2016-01-30 |
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2016-01-23 |
tweaked render texture
Mat Groves
committed
on 23 Jan 2016
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2016-01-16 |
new multi texture render
Mat Groves
committed
on 16 Jan 2016
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2015-11-06 |
Track textures in renderer to ensure they are all deleted properly
Chad Engler
committed
on 6 Nov 2015
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2015-07-23 |
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