2014-07-15
@Mat Groves
Merge pull request #862 from photonstorm/dev ...
Mat Groves committed on 15 Jul 2014
@photonstorm
`this.textureChange` is no longer used in any object, anywhere within Pixi, so this check now appears to be redundant - and is changing the internal class shape of Pixi.Sprite as a result (adding a property that doesn't exist).
photonstorm committed on 15 Jul 2014
2014-07-14
@mathew groves
Merge branch 'webgl-speed-up' into dev
mathew groves committed on 14 Jul 2014
@mathew groves
Tied up new webGL batch approach ...
mathew groves committed on 14 Jul 2014
@mathew groves
First pass of speed up
mathew groves committed on 14 Jul 2014
2014-07-13
@mathew groves
Tweaked Arc function ...
mathew groves committed on 13 Jul 2014
@mathew groves
Text width and height issue fixed ...
mathew groves committed on 13 Jul 2014
@mathew groves
Merge branch 'master' into dev
mathew groves committed on 13 Jul 2014
2014-07-11
@mathew groves
Fixed Canvas render texture resize issue
mathew groves committed on 11 Jul 2014
@mathew groves
Render Texture Canvas bug fix
mathew groves committed on 11 Jul 2014
@mathew groves
Fixed Render Texture issue
mathew groves committed on 11 Jul 2014
@mathew groves
Fixed IE9 issue when declaring Float32Array ...
mathew groves committed on 11 Jul 2014
@mathew groves
republished main file
mathew groves committed on 11 Jul 2014
2014-07-10
@mathew groves
Correct version number added
mathew groves committed on 10 Jul 2014
@mathew groves
Merge branch 'master' of https://github.com/GoodBoyDigital/pixi.js
mathew groves committed on 10 Jul 2014
@mathew groves
Merge branch 'dev' ...
mathew groves committed on 10 Jul 2014
@mathew groves
Republished files ...
mathew groves committed on 10 Jul 2014
@Mat Groves
Merge pull request #854 from photonstorm/dev ...
Mat Groves committed on 10 Jul 2014
@photonstorm
Small docs fix for #855
photonstorm committed on 10 Jul 2014
@photonstorm
jshint fixes
photonstorm committed on 10 Jul 2014
@photonstorm
Small fix to reset crop x/y from tinted sprites, also allows us to remove one more temporary var.
photonstorm committed on 10 Jul 2014
@photonstorm
Tidied up and optimised Sprite._renderCanvas. Removed lots of temporary vars that weren't needed (texture, crop, frame, transform, child), reduced all the drawImage calls down to just one. Removed redundant baseTexture.hasLoaded check.
photonstorm committed on 10 Jul 2014
2014-07-09
@Mat Groves
Merge pull request #852 from photonstorm/dev ...
Mat Groves committed on 9 Jul 2014
@photonstorm
Added support for the WebGL context option preserveDrawingBuffer. Affects whether or not the contents of the stencil buffer is retained after rendering.
photonstorm committed on 9 Jul 2014
@mathew groves
code republish + linted
mathew groves committed on 9 Jul 2014
@Mat Groves
Merge pull request #849 from photonstorm/dev ...
Mat Groves committed on 9 Jul 2014
2014-07-08
@photonstorm
Fixed TilingSprite so it can now use a trimmed frame from a texture atlas as its source (even animated in canvas, not in WebGL yet). ...
photonstorm committed on 8 Jul 2014
@Mat Groves
Merge pull request #848 from photonstorm/dev ...
Mat Groves committed on 8 Jul 2014
@photonstorm
Removed context path settings as not required for a fillRect.
photonstorm committed on 8 Jul 2014
@mathew groves
set filter to default shader
mathew groves committed on 8 Jul 2014