premultiply blendModes, critical for compressed textures. (#4033)
...
* premultiply blendModes, critical for compressed textures.
* sprite renderer batch blendmode fix
* derp fix
* move some stuff to table
* fix default export
* derp
* ternary and fix
Ivan Popelyshev
authored
on 23 May 2017
Mat Groves
committed
on 23 May 2017