| 2016-01-21 | 
                removed shader manager
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
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| 2016-01-18 | 
                tweaks
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 18 Jan 2016
    
  
                  
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| 2016-01-17 | 
                tweak graphics
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
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                fixed fob issue
                
                 
                  
                  Mat Groves
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      on 17 Jan 2016
    
  
                  
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| 2016-01-16 | 
                code tidy
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
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                more fixes
                
                 
                  
                  Mat Groves
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      on 16 Jan 2016
    
  
                  
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                fixed memory leak in sprite renderer
                
                 
                  
                  Mat Groves
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      on 16 Jan 2016
    
  
                  
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                new multi texture render
                
                 
                  
                  Mat Groves
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      on 16 Jan 2016
    
  
                  
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                update
                
                 
                  
                  Mat Groves
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      on 16 Jan 2016
    
  
                  
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| 2016-01-14 | 
                streamlined the webGL renderer a bit
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 14 Jan 2016
    
  
                  
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| 2016-01-09 | 
                fixed up render target
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
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| 2016-01-08 | 
                added new webGL functions
                
                 
                  
                  Mat Groves
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      on 8 Jan 2016
    
  
                  
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                Added cacheing to update transform
                
                 
                  
                  Mat Groves
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      on 8 Jan 2016
    
  
                  
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                added uint16 for texture coords
                
                 
                  
                  Mat Groves
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      on 8 Jan 2016
    
  
                  
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| 2015-12-09 | 
                take resolution into account when rounding pixels in the webGL renderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 9 Dec 2015
    
  
                  
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| 2015-09-08 |  | 
| 2015-08-19 |  | 
| 2015-08-12 | 
                Add calls to super destructors and other extra cleanup work.
                
                 
                  
                  Dave Clayton
                  committed 
  
    
      on 12 Aug 2015
    
  
                  
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| 2015-07-23 |  | 
| 2015-07-22 |  | 
| 2015-06-06 | 
                uuid is a misnomer, this is not universal, but it is unique in the scope of pixi
                
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                  Dr. Kibtiz
                  committed 
  
    
      on 6 Jun 2015
    
  
                  
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| 2015-05-22 | 
                minor doc changes
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 22 May 2015
    
  
                  
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                add better docs to sprite batch; remove unused stuff
                
                 
                  
                  Chad Engler
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      on 22 May 2015
    
  
                  
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| 2015-05-20 |  | 
| 2015-05-10 | 
                fixed extends doc issue
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 10 May 2015
    
  
                  
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| 2015-03-12 | 
                Fix all the remaining jshint stuff
                
                 
                  
                  Dr. Kibtiz
                  committed 
  
    
      on 12 Mar 2015
    
  
                  
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| 2015-02-28 | 
                Fixed shader wrong texture issue
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 28 Feb 2015
    
  
                  
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| 2015-02-26 |  | 
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                fix #1467; add defaults to abstract filter shader src; use vert src in sprite shader
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 26 Feb 2015
    
  
                  
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| 2015-02-24 | 
                massive jsdoc fixes
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 24 Feb 2015
    
  
                  
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