2016-08-16 |
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2016-08-08 |
added pixel rounding back in
Mat Groves
committed
on 8 Aug 2016
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2016-07-21 |
Multitexturing DERP (#2735)
...
Ivan Popelyshev
authored
on 21 Jul 2016
Mat Groves
committed
on 21 Jul 2016
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2016-04-26 |
removed console log
Mat Groves
committed
on 26 Apr 2016
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2016-04-20 |
removed log
Mat Groves
committed
on 20 Apr 2016
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Merge remote-tracking branch 'origin/dev' into dev
Mat Groves
committed
on 20 Apr 2016
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jshint code
Mat Groves
committed
on 20 Apr 2016
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sprite renderer update to fix new version of chrome
Mat Groves
committed
on 20 Apr 2016
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2016-04-19 |
separate Shader class
Ivan Popelyshev
committed
on 19 Apr 2016
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Precision constant
Ivan Popelyshev
committed
on 19 Apr 2016
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2016-04-11 |
Merge remote-tracking branch 'upstream/dev' into jsdoc-fixes
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Pat Shanahan
committed
on 11 Apr 2016
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2016-04-09 |
Merge remote-tracking branch 'upstream/dev' into jsdoc-fixes
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Pat Shanahan
committed
on 9 Apr 2016
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2016-04-08 |
Update WebGL SpriteRenderer destroy method
ylambda
committed
on 8 Apr 2016
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Updated and fixed JSDocs
Pat Shanahan
committed
on 8 Apr 2016
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2016-04-04 |
Call destroy on each VAO
ylambda
committed
on 4 Apr 2016
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2016-04-02 |
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added texture check
Mat Groves
committed
on 2 Apr 2016
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added max if statement check to sprite renderer
Mat Groves
committed
on 2 Apr 2016
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jshint
Mat Groves
committed
on 2 Apr 2016
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set max textures to 16, 32 seems unstable with all those if statements..
Mat Groves
committed
on 2 Apr 2016
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create buffers as we go..
Mat Groves
committed
on 2 Apr 2016
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2016-03-31 |
big jshint tidy
Mat Groves
committed
on 31 Mar 2016
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2016-03-14 |
added generateCanvasTexture to graphics
Mat Groves
committed
on 14 Mar 2016
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2016-03-13 |
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2016-03-12 |
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2016-03-02 |
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