<!DOCTYPE HTML> <html> <head> <title>pixi.js example 7 transparency</title> <style> body { margin: 0; padding: 0; background-color: #FFFFFF; } .textHolder{ width: 400px; } </style> <script src="../../bin/pixi.dev.js"></script> </head> <body> <div class="textHolder">Hi there, I'm some HTML text... blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah</div> <script> // create an new instance of a pixi stage var stage = new PIXI.Stage(0x66FF99); // create a renderer instance var renderer = PIXI.autoDetectRenderer(400, 300, {transparent:true}); // add the renderer view element to the DOM document.body.appendChild(renderer.view); renderer.view.style.position = "absolute"; renderer.view.style.top = "0px"; renderer.view.style.left = "0px"; // create a texture from an image path var texture = PIXI.Texture.fromImage("bunny.png"); // create a new Sprite using the texture var bunny = new PIXI.Sprite(texture); // center the sprite's anchor point bunny.anchor.x = 0.5; bunny.anchor.y = 0.5; // move the sprite to the center of the screen bunny.position.x = 200; bunny.position.y = 150; stage.addChild(bunny); function animate() { requestAnimFrame(animate); // just for fun, lets rotate mr rabbit a little bunny.rotation += 0.1; // render the stage renderer.render(stage); } requestAnimFrame(animate); </script> </body> </html>