<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>pixi/loaders/SpriteSheetLoader.js - Pixi.js API</title> <link rel="stylesheet" href="http://yui.yahooapis.com/3.8.0pr2/build/cssgrids/cssgrids-min.css"> <link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css"> <link rel="stylesheet" href="../assets/css/main.css" id="site_styles"> <link rel="shortcut icon" type="image/png" href="../assets/favicon.png"> <script src="http://yui.yahooapis.com/combo?3.8.0pr2/build/yui/yui-min.js"></script> </head> <body class="yui3-skin-sam"> <div id="doc"> <div id="hd" class="yui3-g header"> <div class="yui3-u-3-4"> <h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.js API"></h1> </div> <div class="yui3-u-1-4 version"> <em>API Docs for: 1.0</em> </div> </div> <div id="bd" class="yui3-g"> <div class="yui3-u-1-4"> <div id="docs-sidebar" class="sidebar apidocs"> <div id="api-list"> <h2 class="off-left">APIs</h2> <div id="api-tabview" class="tabview"> <ul class="tabs"> <li><a href="#api-classes">Classes</a></li> <li><a href="#api-modules">Modules</a></li> </ul> <div id="api-tabview-filter"> <input type="search" id="api-filter" placeholder="Type to filter APIs"> </div> <div id="api-tabview-panel"> <ul id="api-classes" class="apis classes"> <li><a href="../classes/AssetLoader.html">AssetLoader</a></li> <li><a href="../classes/BaseTexture.html">BaseTexture</a></li> <li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li> <li><a href="../classes/DisplayObject.html">DisplayObject</a></li> <li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li> <li><a href="../classes/InteractionData.html">InteractionData</a></li> <li><a href="../classes/InteractionManager.html">InteractionManager</a></li> <li><a href="../classes/MovieClip.html">MovieClip</a></li> <li><a href="../classes/Point.html">Point</a></li> <li><a href="../classes/Rectangle.html">Rectangle</a></li> <li><a href="../classes/Sprite.html">Sprite</a></li> <li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li> <li><a href="../classes/Stage.html">Stage</a></li> <li><a href="../classes/Texture.html">Texture</a></li> <li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li> <li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li> </ul> <ul id="api-modules" class="apis modules"> <li><a href="../modules/PIXI.html">PIXI</a></li> </ul> </div> </div> </div> </div> </div> <div class="yui3-u-3-4"> <div id="api-options"> Show: <label for="api-show-inherited"> <input type="checkbox" id="api-show-inherited" checked> Inherited </label> <label for="api-show-protected"> <input type="checkbox" id="api-show-protected"> Protected </label> <label for="api-show-private"> <input type="checkbox" id="api-show-private"> Private </label> <label for="api-show-deprecated"> <input type="checkbox" id="api-show-deprecated"> Deprecated </label> </div> <div class="apidocs"> <div id="docs-main"> <div class="content"> <h1 class="file-heading">File: pixi/loaders/SpriteSheetLoader.js</h1> <div class="file"> <pre class="code prettyprint linenums"> /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ /** * The sprite sheet loader is used to load in JSON sprite sheet data * To generate the data you can use http://www.codeandweb.com/texturepacker and publish the "JSON" format * There is a free version so thats nice, although the paid version is great value for money. * It is highly recommended to use Sprite sheets (also know as texture atlas') as it means sprite's can be batched and drawn together for highly increased rendering speed. * Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId() * This loader will also load the image file that the Spritesheet points to as well as the data. * When loaded this class will dispatch a 'loaded' event * @class SpriteSheetLoader * @extends EventTarget * @constructor * @param url {String} the url of the sprite sheet JSON file */ PIXI.SpriteSheetLoader = function(url) { /* * i use texture packer to load the assets.. * http://www.codeandweb.com/texturepacker * make sure to set the format as "JSON" */ PIXI.EventTarget.call( this ); this.url = url; this.baseUrl = url.replace(/[^\/]*$/, ''); this.texture; this.frames = {}; } // constructor PIXI.SpriteSheetLoader.constructor = PIXI.SpriteSheetLoader; /** * This will begin loading the JSON file */ PIXI.SpriteSheetLoader.prototype.load = function() { this.ajaxRequest = new AjaxRequest(); var scope = this; this.ajaxRequest.onreadystatechange=function() { scope.onLoaded(); } this.ajaxRequest.open("GET", this.url, true) this.ajaxRequest.send(null) } PIXI.SpriteSheetLoader.prototype.onLoaded = function() { if (this.ajaxRequest.readyState==4) { if (this.ajaxRequest.status==200 || window.location.href.indexOf("http")==-1) { var jsondata = eval("("+this.ajaxRequest.responseText+")"); var textureUrl = this.baseUrl + jsondata.meta.image; this.texture = PIXI.Texture.fromImage(textureUrl).baseTexture; // if(!this.texture)this.texture = new PIXI.Texture(textureUrl); var frameData = jsondata.frames; for (var i in frameData) { var rect = frameData[i].frame; PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {x:rect.x, y:rect.y, width:rect.w, height:rect.h}); if(frameData[i].trimmed) { //var realSize = frameData[i].spriteSourceSize; PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize; PIXI.TextureCache[i].trim.x = 0// (realSize.x / rect.w) // calculate the offset! } // this.frames[i] = ; } if(this.texture.hasLoaded) { this.dispatchEvent( { type: 'loaded', content: this } ); } else { var scope = this; // wait for the texture to load.. this.texture.addEventListener('loaded', function(){ scope.dispatchEvent( { type: 'loaded', content: scope } ); }); } } } } </pre> </div> </div> </div> </div> </div> </div> </div> <script src="../assets/vendor/prettify/prettify-min.js"></script> <script>prettyPrint();</script> <script src="../assets/js/yui-prettify.js"></script> <script src="../assets/../api.js"></script> <script src="../assets/js/api-filter.js"></script> <script src="../assets/js/api-list.js"></script> <script src="../assets/js/api-search.js"></script> <script src="../assets/js/apidocs.js"></script> </body> </html>