<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>pixi/extras/Rope.js - Pixi.js API</title> <link rel="stylesheet" href="http://yui.yahooapis.com/3.8.0pr2/build/cssgrids/cssgrids-min.css"> <link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css"> <link rel="stylesheet" href="../assets/css/main.css" id="site_styles"> <link rel="shortcut icon" type="image/png" href="../assets/favicon.png"> <script src="http://yui.yahooapis.com/combo?3.8.0pr2/build/yui/yui-min.js"></script> </head> <body class="yui3-skin-sam"> <div id="doc"> <div id="hd" class="yui3-g header"> <div class="yui3-u-3-4"> <h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.js API"></h1> </div> <div class="yui3-u-1-4 version"> <em>API Docs for: 1.0</em> </div> </div> <div id="bd" class="yui3-g"> <div class="yui3-u-1-4"> <div id="docs-sidebar" class="sidebar apidocs"> <div id="api-list"> <h2 class="off-left">APIs</h2> <div id="api-tabview" class="tabview"> <ul class="tabs"> <li><a href="#api-classes">Classes</a></li> <li><a href="#api-modules">Modules</a></li> </ul> <div id="api-tabview-filter"> <input type="search" id="api-filter" placeholder="Type to filter APIs"> </div> <div id="api-tabview-panel"> <ul id="api-classes" class="apis classes"> <li><a href="../classes/AssetLoader.html">AssetLoader</a></li> <li><a href="../classes/BaseTexture.html">BaseTexture</a></li> <li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li> <li><a href="../classes/DisplayObject.html">DisplayObject</a></li> <li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li> <li><a href="../classes/InteractionData.html">InteractionData</a></li> <li><a href="../classes/InteractionManager.html">InteractionManager</a></li> <li><a href="../classes/MovieClip.html">MovieClip</a></li> <li><a href="../classes/Point.html">Point</a></li> <li><a href="../classes/Rectangle.html">Rectangle</a></li> <li><a href="../classes/Sprite.html">Sprite</a></li> <li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li> <li><a href="../classes/Stage.html">Stage</a></li> <li><a href="../classes/Texture.html">Texture</a></li> <li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li> <li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li> </ul> <ul id="api-modules" class="apis modules"> <li><a href="../modules/PIXI.html">PIXI</a></li> </ul> </div> </div> </div> </div> </div> <div class="yui3-u-3-4"> <div id="api-options"> Show: <label for="api-show-inherited"> <input type="checkbox" id="api-show-inherited" checked> Inherited </label> <label for="api-show-protected"> <input type="checkbox" id="api-show-protected"> Protected </label> <label for="api-show-private"> <input type="checkbox" id="api-show-private"> Private </label> <label for="api-show-deprecated"> <input type="checkbox" id="api-show-deprecated"> Deprecated </label> </div> <div class="apidocs"> <div id="docs-main"> <div class="content"> <h1 class="file-heading">File: pixi/extras/Rope.js</h1> <div class="file"> <pre class="code prettyprint linenums"> /** * @author Mat Groves http://matgroves.com/ */ PIXI.Rope = function(texture, points) { PIXI.Strip.call( this, texture ); this.points = points; try { this.verticies = new Float32Array( points.length * 4); this.uvs = new Float32Array( points.length * 4); this.colors = new Float32Array( points.length * 2); this.indices = new Uint16Array( points.length * 2); } catch(error) { this.verticies = verticies this.uvs = uvs this.colors = colors this.indices = indices } this.refresh(); } // constructor PIXI.Rope.constructor = PIXI.Rope; PIXI.Rope.prototype = Object.create( PIXI.Strip.prototype ); PIXI.Rope.prototype.refresh = function() { var points = this.points; if(points.length < 1)return; var uvs = this.uvs var indices = this.indices; var colors = this.colors; var lastPoint = points[0]; var nextPoint; var perp = {x:0, y:0}; var point = points[0]; this.count-=0.2; uvs[0] = 0 uvs[1] = 1 uvs[2] = 0 uvs[3] = 1 colors[0] = 1; colors[1] = 1; indices[0] = 0; indices[1] = 1; var total = points.length; for (var i = 1; i < total; i++) { var point = points[i]; var index = i * 4; // time to do some smart drawing! var amount = i/(total-1) if(i%2) { uvs[index] = amount; uvs[index+1] = 0; uvs[index+2] = amount uvs[index+3] = 1 } else { uvs[index] = amount uvs[index+1] = 0 uvs[index+2] = amount uvs[index+3] = 1 } index = i * 2; colors[index] = 1; colors[index+1] = 1; index = i * 2; indices[index] = index; indices[index + 1] = index + 1; lastPoint = point; } } PIXI.Rope.prototype.updateTransform = function() { var points = this.points; if(points.length < 1)return; var verticies = this.verticies var lastPoint = points[0]; var nextPoint; var perp = {x:0, y:0}; var point = points[0]; this.count-=0.2; verticies[0] = point.x + perp.x verticies[1] = point.y + perp.y //+ 200 verticies[2] = point.x - perp.x verticies[3] = point.y - perp.y//+200 // time to do some smart drawing! var total = points.length; for (var i = 1; i < total; i++) { var point = points[i]; var index = i * 4; if(i < points.length-1) { nextPoint = points[i+1]; } else { nextPoint = point } perp.y = -(nextPoint.x - lastPoint.x); perp.x = nextPoint.y - lastPoint.y; var ratio = (1 - (i / (total-1))) * 10; if(ratio > 1)ratio = 1; var perpLength = Math.sqrt(perp.x * perp.x + perp.y * perp.y); var num = this.texture.height/2//(20 + Math.abs(Math.sin((i + this.count) * 0.3) * 50) )* ratio; perp.x /= perpLength; perp.y /= perpLength; perp.x *= num; perp.y *= num; verticies[index] = point.x + perp.x verticies[index+1] = point.y + perp.y verticies[index+2] = point.x - perp.x verticies[index+3] = point.y - perp.y lastPoint = point; } PIXI.DisplayObjectContainer.prototype.updateTransform.call( this ); } PIXI.Rope.prototype.setTexture = function(texture) { // stop current texture this.texture = texture; this.updateFrame = true; } </pre> </div> </div> </div> </div> </div> </div> </div> <script src="../assets/vendor/prettify/prettify-min.js"></script> <script>prettyPrint();</script> <script src="../assets/js/yui-prettify.js"></script> <script src="../assets/../api.js"></script> <script src="../assets/js/api-filter.js"></script> <script src="../assets/js/api-list.js"></script> <script src="../assets/js/api-search.js"></script> <script src="../assets/js/apidocs.js"></script> </body> </html>