Newer
Older
pixi.js / src / mesh / webgl / mesh.frag
@Matt Karl Matt Karl on 12 Jun 2017 163 bytes 4.5.3
varying vec2 vTextureCoord;
uniform vec4 uColor;

uniform sampler2D uSampler;

void main(void)
{
    gl_FragColor = texture2D(uSampler, vTextureCoord) * uColor;
}