<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>src/pixi/textures/VideoTexture.js - pixi.js</title> <link rel="stylesheet" href="http://yui.yahooapis.com/3.9.1/build/cssgrids/cssgrids-min.css"> <link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css"> <link rel="stylesheet" href="../assets/css/main.css" id="site_styles"> <link rel="shortcut icon" type="image/png" href="../assets/favicon.png"> <script src="http://yui.yahooapis.com/combo?3.9.1/build/yui/yui-min.js"></script> </head> <body class="yui3-skin-sam"> <div id="doc"> <div id="hd" class="yui3-g header"> <div class="yui3-u-3-4"> <h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="pixi.js"></h1> </div> <div class="yui3-u-1-4 version"> <em>API Docs for: 2.1.0</em> </div> </div> <div id="bd" class="yui3-g"> <div class="yui3-u-1-4"> <div id="docs-sidebar" class="sidebar apidocs"> <div id="api-list"> <h2 class="off-left">APIs</h2> <div id="api-tabview" class="tabview"> <ul class="tabs"> <li><a href="#api-classes">Classes</a></li> <li><a href="#api-modules">Modules</a></li> </ul> <div id="api-tabview-filter"> <input type="search" id="api-filter" placeholder="Type to filter APIs"> </div> <div id="api-tabview-panel"> <ul id="api-classes" class="apis classes"> <li><a href="../classes/AbstractFilter.html">AbstractFilter</a></li> <li><a href="../classes/AjaxRequest.html">AjaxRequest</a></li> <li><a href="../classes/AlphaMaskFilter.html">AlphaMaskFilter</a></li> <li><a href="../classes/AsciiFilter.html">AsciiFilter</a></li> <li><a href="../classes/AssetLoader.html">AssetLoader</a></li> <li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li> <li><a href="../classes/autoDetectRecommendedRenderer.html">autoDetectRecommendedRenderer</a></li> <li><a href="../classes/autoDetectRenderer.html">autoDetectRenderer</a></li> <li><a href="../classes/BaseTexture.html">BaseTexture</a></li> <li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li> <li><a href="../classes/BitmapText.html">BitmapText</a></li> <li><a href="../classes/BlurFilter.html">BlurFilter</a></li> <li><a href="../classes/BlurXFilter.html">BlurXFilter</a></li> <li><a href="../classes/BlurYFilter.html">BlurYFilter</a></li> <li><a href="../classes/CanvasBuffer.html">CanvasBuffer</a></li> <li><a href="../classes/CanvasGraphics.html">CanvasGraphics</a></li> <li><a href="../classes/CanvasMaskManager.html">CanvasMaskManager</a></li> <li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li> <li><a href="../classes/CanvasTinter.html">CanvasTinter</a></li> <li><a href="../classes/Circle.html">Circle</a></li> <li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li> <li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li> <li><a href="../classes/ComplexPrimitiveShader.html">ComplexPrimitiveShader</a></li> <li><a href="../classes/ConvolutionFilter.html">ConvolutionFilter</a></li> <li><a href="../classes/CrossHatchFilter.html">CrossHatchFilter</a></li> <li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li> <li><a href="../classes/DisplayObject.html">DisplayObject</a></li> <li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li> <li><a href="../classes/DotScreenFilter.html">DotScreenFilter</a></li> <li><a href="../classes/Ellipse.html">Ellipse</a></li> <li><a href="../classes/Event.html">Event</a></li> <li><a href="../classes/EventTarget.html">EventTarget</a></li> <li><a href="../classes/FilterBlock.html">FilterBlock</a></li> <li><a href="../classes/FilterTexture.html">FilterTexture</a></li> <li><a href="../classes/Graphics.html">Graphics</a></li> <li><a href="../classes/GraphicsData.html">GraphicsData</a></li> <li><a href="../classes/GrayFilter.html">GrayFilter</a></li> <li><a href="../classes/ImageLoader.html">ImageLoader</a></li> <li><a href="../classes/InteractionData.html">InteractionData</a></li> <li><a href="../classes/InteractionManager.html">InteractionManager</a></li> <li><a href="../classes/InvertFilter.html">InvertFilter</a></li> <li><a href="../classes/JsonLoader.html">JsonLoader</a></li> <li><a href="../classes/Matrix.html">Matrix</a></li> <li><a href="../classes/MovieClip.html">MovieClip</a></li> <li><a href="../classes/NoiseFilter.html">NoiseFilter</a></li> <li><a href="../classes/NormalMapFilter.html">NormalMapFilter</a></li> <li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li> <li><a href="../classes/PixiFastShader.html">PixiFastShader</a></li> <li><a href="../classes/PixiShader.html">PixiShader</a></li> <li><a href="../classes/Point.html">Point</a></li> <li><a href="../classes/Polygon.html">Polygon</a></li> <li><a href="../classes/PolyK.html">PolyK</a></li> <li><a href="../classes/PrimitiveShader.html">PrimitiveShader</a></li> <li><a href="../classes/Rectangle.html">Rectangle</a></li> <li><a href="../classes/RenderTexture.html">RenderTexture</a></li> <li><a href="../classes/RGBSplitFilter.html">RGBSplitFilter</a></li> <li><a href="../classes/Rope.html">Rope</a></li> <li><a href="../classes/Rounded Rectangle.html">Rounded Rectangle</a></li> <li><a href="../classes/SepiaFilter.html">SepiaFilter</a></li> <li><a href="../classes/SmartBlurFilter.html">SmartBlurFilter</a></li> <li><a href="../classes/Spine.html">Spine</a></li> <li><a href="../classes/SpineLoader.html">SpineLoader</a></li> <li><a href="../classes/Sprite.html">Sprite</a></li> <li><a href="../classes/SpriteBatch.html">SpriteBatch</a></li> <li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li> <li><a href="../classes/Stage.html">Stage</a></li> <li><a href="../classes/Strip.html">Strip</a></li> <li><a href="../classes/StripShader.html">StripShader</a></li> <li><a href="../classes/Text.html">Text</a></li> <li><a href="../classes/Texture.html">Texture</a></li> <li><a href="../classes/TilingSprite.html">TilingSprite</a></li> <li><a href="../classes/TiltShiftFilter.html">TiltShiftFilter</a></li> <li><a href="../classes/TiltShiftXFilter.html">TiltShiftXFilter</a></li> <li><a href="../classes/TiltShiftYFilter.html">TiltShiftYFilter</a></li> <li><a href="../classes/TwistFilter.html">TwistFilter</a></li> <li><a href="../classes/WebGLBlendModeManager.html">WebGLBlendModeManager</a></li> <li><a href="../classes/WebGLFastSpriteBatch.html">WebGLFastSpriteBatch</a></li> <li><a href="../classes/WebGLFilterManager.html">WebGLFilterManager</a></li> <li><a href="../classes/WebGLGraphics.html">WebGLGraphics</a></li> <li><a href="../classes/WebGLGraphicsData.html">WebGLGraphicsData</a></li> <li><a href="../classes/WebGLMaskManager.html">WebGLMaskManager</a></li> <li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li> <li><a href="../classes/WebGLShaderManager.html">WebGLShaderManager</a></li> <li><a href="../classes/WebGLSpriteBatch.html">WebGLSpriteBatch</a></li> <li><a href="../classes/WebGLStencilManager.html">WebGLStencilManager</a></li> </ul> <ul id="api-modules" class="apis modules"> <li><a href="../modules/PIXI.html">PIXI</a></li> </ul> </div> </div> </div> </div> </div> <div class="yui3-u-3-4"> <div id="api-options"> Show: <label for="api-show-inherited"> <input type="checkbox" id="api-show-inherited" checked> Inherited </label> <label for="api-show-protected"> <input type="checkbox" id="api-show-protected"> Protected </label> <label for="api-show-private"> <input type="checkbox" id="api-show-private"> Private </label> <label for="api-show-deprecated"> <input type="checkbox" id="api-show-deprecated"> Deprecated </label> </div> <div class="apidocs"> <div id="docs-main"> <div class="content"> <h1 class="file-heading">File: src/pixi/textures/VideoTexture.js</h1> <div class="file"> <pre class="code prettyprint linenums"> PIXI.VideoTexture = function( source, scaleMode ) { if( !source ){ throw new Error( 'No video source element specified.' ); } // hook in here to check if video is already available. // PIXI.BaseTexture looks for a source.complete boolean, plus width & height. if( (source.readyState === source.HAVE_ENOUGH_DATA || source.readyState === source.HAVE_FUTURE_DATA ) && source.width && source.height ) { source.complete = true; } PIXI.BaseTexture.call( this, source, scaleMode ); this.autoUpdate = false; this.updateBound = this._onUpdate.bind(this); if( !source.complete ) { this._onCanPlay = this.onCanPlay.bind(this); source.addEventListener( 'canplay', this._onCanPlay ); source.addEventListener( 'canplaythrough', this._onCanPlay ); // started playing.. source.addEventListener( 'play', this.onPlayStart.bind(this) ); source.addEventListener( 'pause', this.onPlayStop.bind(this) ); } }; PIXI.VideoTexture.prototype = Object.create( PIXI.BaseTexture.prototype ); PIXI.VideoTexture.constructor = PIXI.VideoTexture; PIXI.VideoTexture.prototype._onUpdate = function() { if(this.autoUpdate) { window.requestAnimationFrame(this.updateBound); this.dirty(); } }; PIXI.VideoTexture.prototype.onPlayStart = function() { if(!this.autoUpdate) { window.requestAnimationFrame(this.updateBound); this.autoUpdate = true; } }; PIXI.VideoTexture.prototype.onPlayStop = function() { this.autoUpdate = false; }; PIXI.VideoTexture.prototype.onCanPlay = function() { if( event.type === 'canplaythrough' ) { this.hasLoaded = true; if( this.source ) { this.source.removeEventListener( 'canplay', this._onCanPlay ); this.source.removeEventListener( 'canplaythrough', this._onCanPlay ); this.width = this.source.videoWidth; this.height = this.source.videoHeight; // prevent multiple loaded dispatches.. if( !this.__loaded ){ this.__loaded = true; this.dispatchEvent( { type: 'loaded', content: this } ); } } } }; /** * Mimic Pixi BaseTexture.from.... method. * @param video * @param scaleMode * @returns {PIXI.VideoTexture} */ PIXI.VideoTexture.baseTextureFromVideo = function( video, scaleMode ) { if( !video._pixiId ) { video._pixiId = 'video_' + PIXI.TextureCacheIdGenerator++; } var baseTexture = PIXI.BaseTextureCache[ video._pixiId ]; if( !baseTexture ) { baseTexture = new PIXI.VideoTexture( video, scaleMode ); PIXI.BaseTextureCache[ video._pixiId ] = baseTexture; } return baseTexture; }; PIXI.VideoTexture.prototype.destroy = function() { if( this.source && this.source._pixiId ) { PIXI.BaseTextureCache[ this.source._pixiId ] = null; delete PIXI.BaseTextureCache[ this.source._pixiId ]; this.source._pixiId = null; delete this.source._pixiId; } PIXI.BaseTexture.prototype.destroy.call( this ); }; /** * Mimic PIXI Texture.from... method. * @param video * @param scaleMode * @returns {PIXI.Texture} */ PIXI.VideoTexture.textureFromVideo = function( video, scaleMode ) { var baseTexture = PIXI.VideoTexture.baseTextureFromVideo( video, scaleMode ); return new PIXI.Texture( baseTexture ); }; PIXI.VideoTexture.fromUrl = function( videoSrc, scaleMode ) { var video = document.createElement('video'); video.src = videoSrc; video.autoPlay = true; video.play(); return PIXI.VideoTexture.textureFromVideo( video, scaleMode); }; </pre> </div> </div> </div> </div> </div> </div> </div> <script src="../assets/vendor/prettify/prettify-min.js"></script> <script>prettyPrint();</script> <script src="../assets/js/yui-prettify.js"></script> <script src="../assets/../api.js"></script> <script src="../assets/js/api-filter.js"></script> <script src="../assets/js/api-list.js"></script> <script src="../assets/js/api-search.js"></script> <script src="../assets/js/apidocs.js"></script> </body> </html>