<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>src/pixi/loaders/BitmapFontLoader.js - Pixi.JS</title> <link rel="stylesheet" href="http://yui.yahooapis.com/3.8.0/build/cssgrids/cssgrids-min.css"> <link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css"> <link rel="stylesheet" href="../assets/css/main.css" id="site_styles"> <link rel="shortcut icon" type="image/png" href="../assets/favicon.png"> <script src="http://yui.yahooapis.com/combo?3.8.0/build/yui/yui-min.js"></script> </head> <body class="yui3-skin-sam"> <div id="doc"> <div id="hd" class="yui3-g header"> <div class="yui3-u-3-4"> <h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.JS"></h1> </div> <div class="yui3-u-1-4 version"> <em>API Docs for: 1.0.0</em> </div> </div> <div id="bd" class="yui3-g"> <div class="yui3-u-1-4"> <div id="docs-sidebar" class="sidebar apidocs"> <div id="api-list"> <h2 class="off-left">APIs</h2> <div id="api-tabview" class="tabview"> <ul class="tabs"> <li><a href="#api-classes">Classes</a></li> <li><a href="#api-modules">Modules</a></li> </ul> <div id="api-tabview-filter"> <input type="search" id="api-filter" placeholder="Type to filter APIs"> </div> <div id="api-tabview-panel"> <ul id="api-classes" class="apis classes"> <li><a href="../classes/AssetLoader.html">AssetLoader</a></li> <li><a href="../classes/BaseTexture.html">BaseTexture</a></li> <li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li> <li><a href="../classes/BitmapText.html">BitmapText</a></li> <li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li> <li><a href="../classes/DisplayObject.html">DisplayObject</a></li> <li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li> <li><a href="../classes/ImageLoader.html">ImageLoader</a></li> <li><a href="../classes/InteractionData.html">InteractionData</a></li> <li><a href="../classes/InteractionManager.html">InteractionManager</a></li> <li><a href="../classes/MovieClip.html">MovieClip</a></li> <li><a href="../classes/Point.html">Point</a></li> <li><a href="../classes/Rectangle.html">Rectangle</a></li> <li><a href="../classes/Sprite.html">Sprite</a></li> <li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li> <li><a href="../classes/Stage.html">Stage</a></li> <li><a href="../classes/Text.html">Text</a></li> <li><a href="../classes/Texture.html">Texture</a></li> <li><a href="../classes/TilingSprite.html">TilingSprite</a></li> <li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li> <li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li> </ul> <ul id="api-modules" class="apis modules"> <li><a href="../modules/PIXI.html">PIXI</a></li> </ul> </div> </div> </div> </div> </div> <div class="yui3-u-3-4"> <div id="api-options"> Show: <label for="api-show-inherited"> <input type="checkbox" id="api-show-inherited" checked> Inherited </label> <label for="api-show-protected"> <input type="checkbox" id="api-show-protected"> Protected </label> <label for="api-show-private"> <input type="checkbox" id="api-show-private"> Private </label> <label for="api-show-deprecated"> <input type="checkbox" id="api-show-deprecated"> Deprecated </label> </div> <div class="apidocs"> <div id="docs-main"> <div class="content"> <h1 class="file-heading">File: src/pixi/loaders/BitmapFontLoader.js</h1> <div class="file"> <pre class="code prettyprint linenums"> /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ /** * The xml loader is used to load in XML bitmap font data ("xml" or "fnt") * To generate the data you can use http://www.angelcode.com/products/bmfont/ * This loader will also load the image file as the data. * When loaded this class will dispatch a "loaded" event * @class BitmapFontLoader * @extends EventTarget * @constructor * @param {String} url the url of the sprite sheet JSON file * @param {Boolean} crossorigin */ PIXI.BitmapFontLoader = function(url, crossorigin) { /* * i use texture packer to load the assets.. * http://www.codeandweb.com/texturepacker * make sure to set the format as "JSON" */ PIXI.EventTarget.call(this); this.url = url; this.baseUrl = url.replace(/[^\/]*$/, ""); this.texture = null; this.crossorigin = crossorigin; }; // constructor PIXI.BitmapFontLoader.constructor = PIXI.BitmapFontLoader; /** * This will begin loading the JSON file */ PIXI.BitmapFontLoader.prototype.load = function() { this.ajaxRequest = new XMLHttpRequest(); var scope = this; this.ajaxRequest.onreadystatechange = function() { scope.onXMLLoaded(); }; this.ajaxRequest.open("GET", this.url, true); if (this.ajaxRequest.overrideMimeType) this.ajaxRequest.overrideMimeType("application/xml"); this.ajaxRequest.send(null) }; /** * Invoked when XML file is loaded * @private */ PIXI.BitmapFontLoader.prototype.onXMLLoaded = function() { if (this.ajaxRequest.readyState == 4) { if (this.ajaxRequest.status == 200 || window.location.href.indexOf("http") == -1) { var textureUrl = this.baseUrl + this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue; var image = new PIXI.ImageLoader(textureUrl, this.crossorigin); this.texture = image.texture.baseTexture; var data = {}; var info = this.ajaxRequest.responseXML.getElementsByTagName("info")[0]; var common = this.ajaxRequest.responseXML.getElementsByTagName("common")[0]; data.font = info.attributes.getNamedItem("face").nodeValue; data.size = parseInt(info.attributes.getNamedItem("size").nodeValue, 10); data.lineHeight = parseInt(common.attributes.getNamedItem("lineHeight").nodeValue, 10); data.chars = {}; //parse letters var letters = this.ajaxRequest.responseXML.getElementsByTagName("char"); for (var i = 0; i < letters.length; i++) { var charCode = parseInt(letters[i].attributes.getNamedItem("id").nodeValue, 10); var textureRect = { x: parseInt(letters[i].attributes.getNamedItem("x").nodeValue, 10), y: parseInt(letters[i].attributes.getNamedItem("y").nodeValue, 10), width: parseInt(letters[i].attributes.getNamedItem("width").nodeValue, 10), height: parseInt(letters[i].attributes.getNamedItem("height").nodeValue, 10) }; PIXI.TextureCache[charCode] = new PIXI.Texture(this.texture, textureRect); data.chars[charCode] = { xOffset: parseInt(letters[i].attributes.getNamedItem("xoffset").nodeValue, 10), yOffset: parseInt(letters[i].attributes.getNamedItem("yoffset").nodeValue, 10), xAdvance: parseInt(letters[i].attributes.getNamedItem("xadvance").nodeValue, 10), kerning: {} }; } //parse kernings var kernings = this.ajaxRequest.responseXML.getElementsByTagName("kerning"); for (i = 0; i < kernings.length; i++) { var first = parseInt(kernings[i].attributes.getNamedItem("first").nodeValue, 10); var second = parseInt(kernings[i].attributes.getNamedItem("second").nodeValue, 10); var amount = parseInt(kernings[i].attributes.getNamedItem("amount").nodeValue, 10); data.chars[second].kerning[first] = amount; } PIXI.BitmapText.fonts[data.font] = data; var scope = this; image.addEventListener("loaded", function() { scope.onLoaded(); }); image.load(); } } }; /** * Invoked when all files are loaded (xml/fnt and texture) * @private */ PIXI.BitmapFontLoader.prototype.onLoaded = function() { this.dispatchEvent({type: "loaded", content: this}); }; </pre> </div> </div> </div> </div> </div> </div> </div> <script src="../assets/vendor/prettify/prettify-min.js"></script> <script>prettyPrint();</script> <script src="../assets/js/yui-prettify.js"></script> <script src="../assets/../api.js"></script> <script src="../assets/js/api-filter.js"></script> <script src="../assets/js/api-list.js"></script> <script src="../assets/js/api-search.js"></script> <script src="../assets/js/apidocs.js"></script> </body> </html>