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@Mat Groves Mat Groves on 21 Jun 2013 8 KB Graphics shape fill added
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                        <h1 class="file-heading">File: src&#x2F;pixi&#x2F;loaders&#x2F;JsonLoader.js</h1>

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    <pre class="code prettyprint linenums">
&#x2F;**
 * @author Mat Groves http:&#x2F;&#x2F;matgroves.com&#x2F; @Doormat23
 *&#x2F;

&#x2F;**
 * The json file loader is used to load in JSON data and parsing it
 * When loaded this class will dispatch a &quot;loaded&quot; event
 * If load failed this class will dispatch a &quot;error&quot; event
 * @class JsonLoader
 * @extends EventTarget
 * @constructor
 * @param {String} url the url of the JSON file
 * @param {Boolean} crossorigin
 *&#x2F;

PIXI.JsonLoader = function (url, crossorigin) {
	PIXI.EventTarget.call(this);
	this.url = url;
	this.baseUrl = url.replace(&#x2F;[^\&#x2F;]*$&#x2F;, &quot;&quot;);
	this.crossorigin = crossorigin;
	this.loaded = false;
	
};

&#x2F;&#x2F; constructor
PIXI.JsonLoader.constructor = PIXI.JsonLoader;

&#x2F;**
 * This will begin loading the JSON file
 *&#x2F;
PIXI.JsonLoader.prototype.load = function () {
	this.ajaxRequest = new AjaxRequest();
	var scope = this;
	this.ajaxRequest.onreadystatechange = function () {
		scope.onJSONLoaded();
	};

	this.ajaxRequest.open(&quot;GET&quot;, this.url, true);
	if (this.ajaxRequest.overrideMimeType) this.ajaxRequest.overrideMimeType(&quot;application&#x2F;json&quot;);
	this.ajaxRequest.send(null);
};

&#x2F;**
 * Invoke when JSON file is loaded
 * @private
 *&#x2F;
PIXI.JsonLoader.prototype.onJSONLoaded = function () {
	if (this.ajaxRequest.readyState == 4) {
		if (this.ajaxRequest.status == 200 || window.location.href.indexOf(&quot;http&quot;) == -1) {
			this.json = JSON.parse(this.ajaxRequest.responseText);
			
			if(this.json.frames)
			{
				&#x2F;&#x2F; sprite sheet
				var scope = this;
				var textureUrl = this.baseUrl + this.json.meta.image;
				var image = new PIXI.ImageLoader(textureUrl, this.crossorigin);
				var frameData = this.json.frames;
			
				this.texture = image.texture.baseTexture;
				image.addEventListener(&quot;loaded&quot;, function (event) {
					scope.onLoaded();
				});
			
				for (var i in frameData) {
					var rect = frameData[i].frame;
					if (rect) {
						PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {
							x: rect.x,
							y: rect.y,
							width: rect.w,
							height: rect.h
						});
						if (frameData[i].trimmed) {
							&#x2F;&#x2F;var realSize = frameData[i].spriteSourceSize;
							PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize;
							PIXI.TextureCache[i].trim.x = 0; &#x2F;&#x2F; (realSize.x &#x2F; rect.w)
							&#x2F;&#x2F; calculate the offset!
						}
					}
				}
			
				image.load();
				
			}
			else if(this.json.bones)
			{
				&#x2F;&#x2F; spine animation
				var spineJsonParser = new spine.SkeletonJson();
				var skeletonData = spineJsonParser.readSkeletonData(this.json);
				PIXI.AnimCache[this.url] = skeletonData;
				this.onLoaded();
			}
			else
			{
				this.onLoaded();
			}
			
			
			
			
		} else {
			this.onError();
		}
	}
};

&#x2F;**
 * Invoke when json file loaded
 * @private
 *&#x2F;
PIXI.JsonLoader.prototype.onLoaded = function () {
	this.loaded = true;
	this.dispatchEvent({
		type: &quot;loaded&quot;,
		content: this
	});
};

&#x2F;**
 * Invoke when error occured
 * @private
 *&#x2F;
PIXI.JsonLoader.prototype.onError = function () {
	this.dispatchEvent({
		type: &quot;error&quot;,
		content: this
	});
};
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