<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>pixi/extras/Strip.js - The Foo API</title> <link rel="stylesheet" href="http://yui.yahooapis.com/3.8.0pr2/build/cssgrids/cssgrids-min.css"> <link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css"> <link rel="stylesheet" href="../assets/css/main.css" id="site_styles"> <link rel="shortcut icon" type="image/png" href="../assets/favicon.png"> <script src="http://yui.yahooapis.com/combo?3.8.0pr2/build/yui/yui-min.js"></script> </head> <body class="yui3-skin-sam"> <div id="doc"> <div id="hd" class="yui3-g header"> <div class="yui3-u-3-4"> <h1><img src="../assets/css/logo.png" title="The Foo API"></h1> </div> <div class="yui3-u-1-4 version"> <em>API Docs for: 1.2.1</em> </div> </div> <div id="bd" class="yui3-g"> <div class="yui3-u-1-4"> <div id="docs-sidebar" class="sidebar apidocs"> <div id="api-list"> <h2 class="off-left">APIs</h2> <div id="api-tabview" class="tabview"> <ul class="tabs"> <li><a href="#api-classes">Classes</a></li> <li><a href="#api-modules">Modules</a></li> </ul> <div id="api-tabview-filter"> <input type="search" id="api-filter" placeholder="Type to filter APIs"> </div> <div id="api-tabview-panel"> <ul id="api-classes" class="apis classes"> <li><a href="../classes/AssetLoader.html">AssetLoader</a></li> <li><a href="../classes/BaseTexture.html">BaseTexture</a></li> <li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li> <li><a href="../classes/DisplayObject.html">DisplayObject</a></li> <li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li> <li><a href="../classes/MovieClip.html">MovieClip</a></li> <li><a href="../classes/Point.html">Point</a></li> <li><a href="../classes/Rectangle.html">Rectangle</a></li> <li><a href="../classes/Sprite.html">Sprite</a></li> <li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li> <li><a href="../classes/Stage.html">Stage</a></li> <li><a href="../classes/Texture.html">Texture</a></li> <li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li> <li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li> </ul> <ul id="api-modules" class="apis modules"> <li><a href="../modules/PIXI.html">PIXI</a></li> </ul> </div> </div> </div> </div> </div> <div class="yui3-u-3-4"> <div id="api-options"> Show: <label for="api-show-inherited"> <input type="checkbox" id="api-show-inherited" checked> Inherited </label> <label for="api-show-protected"> <input type="checkbox" id="api-show-protected"> Protected </label> <label for="api-show-private"> <input type="checkbox" id="api-show-private"> Private </label> <label for="api-show-deprecated"> <input type="checkbox" id="api-show-deprecated"> Deprecated </label> </div> <div class="apidocs"> <div id="docs-main"> <div class="content"> <h1 class="file-heading">File: pixi/extras/Strip.js</h1> <div class="file"> <pre class="code prettyprint linenums"> /** * @author Mat Groves http://matgroves.com/ */ PIXI.Strip = function(texture, width, height) { PIXI.DisplayObjectContainer.call( this ); this.texture = texture; this.blendMode = PIXI.blendModes.NORMAL; try { this.uvs = new Float32Array([0, 1, 1, 1, 1, 0, 0,1]); this.verticies = new Float32Array([0, 0, 0,0, 0,0, 0, 0, 0]); this.colors = new Float32Array([1, 1, 1, 1]); this.indices = new Uint16Array([0, 1, 2, 3]); } catch(error) { this.uvs = [0, 1, 1, 1, 1, 0, 0,1]; this.verticies = [0, 0, 0,0, 0,0, 0, 0, 0]; this.colors = [1, 1, 1, 1]; this.indices = [0, 1, 2, 3]; } /* this.uvs = new Float32Array() this.verticies = new Float32Array() this.colors = new Float32Array() this.indices = new Uint16Array() */ this.width = width; this.height = height; // load the texture! if(texture.baseTexture.hasLoaded) { this.width = this.texture.frame.width; this.height = this.texture.frame.height; this.updateFrame = true; } else { this.onTextureUpdateBind = this.onTextureUpdate.bind(this); this.texture.addEventListener( 'update', this.onTextureUpdateBind ); } this.renderable = true; } // constructor PIXI.Strip.constructor = PIXI.Strip; PIXI.Strip.prototype = Object.create( PIXI.DisplayObjectContainer.prototype ); PIXI.Strip.prototype.setTexture = function(texture) { //TODO SET THE TEXTURES //TODO VISIBILITY // stop current texture this.texture = texture; this.width = texture.frame.width; this.height = texture.frame.height; this.updateFrame = true; } PIXI.Strip.prototype.onTextureUpdate = function(event) { this.updateFrame = true; } // some helper functions.. </pre> </div> </div> </div> </div> </div> </div> </div> <script src="../assets/vendor/prettify/prettify-min.js"></script> <script>prettyPrint();</script> <script src="../assets/js/yui-prettify.js"></script> <script src="../assets/../api.js"></script> <script src="../assets/js/api-filter.js"></script> <script src="../assets/js/api-list.js"></script> <script src="../assets/js/api-search.js"></script> <script src="../assets/js/apidocs.js"></script> </body> </html>