2018-04-07 |
Version 1.60
omar
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on 7 Apr 2018
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Internals: Removed unused internal variant of ArrowButton().
omar
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on 7 Apr 2018
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Fixed a few zealous warnings.
omar
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on 7 Apr 2018
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Fixed unused variable warning.
omar
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on 7 Apr 2018
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2018-04-06 |
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707)
omar
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on 6 Apr 2018
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IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend
2464e62
omar
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on 6 Apr 2018
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NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
omar
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on 6 Apr 2018
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Comments about io.WantCapture flags + todo entries.
omar
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on 6 Apr 2018
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NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
omar
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on 6 Apr 2018
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IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
omar
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on 6 Apr 2018
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Columns: Fixed calling Columns() again with the same number of columns. (#125)
omar
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on 6 Apr 2018
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2018-04-04 |
Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694)
omar
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on 4 Apr 2018
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Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
omar
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on 4 Apr 2018
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Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
omar
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on 4 Apr 2018
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Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff.
omar
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on 4 Apr 2018
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2018-04-03 |
Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik.
omar
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on 3 Apr 2018
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BeginChild: named child don't include the full id inside their name (#1698)
omar
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on 3 Apr 2018
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Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
omar
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on 3 Apr 2018
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Comments
omar
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on 3 Apr 2018
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Comments, FAQ
omar
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on 3 Apr 2018
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2018-03-25 |
Comments (#1695)
omar
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on 25 Mar 2018
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2018-03-22 |
Internals: Removed ImGuiDataType_Float2.
omar
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on 22 Mar 2018
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Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
omar
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on 22 Mar 2018
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InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011)
omar
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on 22 Mar 2018
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Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
omar
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on 22 Mar 2018
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2018-03-20 |
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
omar
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on 20 Mar 2018
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Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
omar
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on 20 Mar 2018
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IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
omar
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on 20 Mar 2018
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2018-03-19 |
Fixed enum typo.
omar
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on 19 Mar 2018
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Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. (#787)
omar
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on 19 Mar 2018
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