2018-03-19 |
Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
omar
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on 19 Mar 2018
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2018-03-12 |
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707)
omar
committed
on 12 Mar 2018
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Internals: Columns renaming fields
omar
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on 12 Mar 2018
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2018-03-09 |
Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in
1ef1acb
omar
committed
on 9 Mar 2018
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2018-03-08 |
Merge branch 'master' into font_offset
omar
committed
on 8 Mar 2018
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Comments, Changelog
omar
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on 8 Mar 2018
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2018-03-05 |
Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
omar
committed
on 5 Mar 2018
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Fixed type cast warning.
omar
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on 5 Mar 2018
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Comments, FAQ update.
omar
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on 5 Mar 2018
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2018-03-04 |
Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by
bf7481e ).
omar
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on 4 Mar 2018
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Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
omar
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on 4 Mar 2018
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Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125)
omar
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on 4 Mar 2018
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Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656)
omar
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on 4 Mar 2018
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2018-03-03 |
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar
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on 3 Mar 2018
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Added ArrowButton(). Exposed ImGuiDir.
omar
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on 3 Mar 2018
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BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
omar
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on 3 Mar 2018
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Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
omar
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on 3 Mar 2018
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Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
omar
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on 3 Mar 2018
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Internal: renamed RenderTriangle() to RenderArrow().
omar
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on 3 Mar 2018
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2018-03-01 |
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
omar
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on 1 Mar 2018
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2018-02-28 |
Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar
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on 28 Feb 2018
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar
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on 28 Feb 2018
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2018-02-26 |
ImRect: Removed misleading IsFinite() function used by some Nav code.
omar
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on 26 Feb 2018
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2018-02-25 |
Compacted some old Breaking Changes notes (Pre July 2015 stuff)
omar
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on 25 Feb 2018
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Changelog: Added all change infos since 1.53 up to the current version.
omar
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on 25 Feb 2018
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TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar
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on 25 Feb 2018
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2018-02-22 |
Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
omar
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on 22 Feb 2018
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A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
...
Podgorskiy
committed
on 22 Feb 2018
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Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
omar
committed
on 22 Feb 2018
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2018-02-21 |
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
omar
committed
on 21 Feb 2018
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