2016-09-02 |
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2016-04-30 |
Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
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on 30 Apr 2016
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2016-04-02 |
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
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on 2 Apr 2016
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2016-03-24 |
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
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on 24 Mar 2016
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2016-03-06 |
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
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on 6 Mar 2016
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2016-02-16 |
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
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on 16 Feb 2016
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2016-02-15 |
Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
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on 15 Feb 2016
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2016-01-21 |
Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
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on 21 Jan 2016
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2015-12-19 |
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
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on 19 Dec 2015
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2015-11-29 |
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
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on 29 Nov 2015
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Examples: Header comments.
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on 29 Nov 2015
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Examples: Header comments.
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on 29 Nov 2015
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Examples: Clarified comments. Removed font merging example from comments.
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on 29 Nov 2015
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Examples: Added README into the Visual Studio solution to people are less likely to miss it.
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on 29 Nov 2015
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2015-11-16 |
Tweak build batch files and readmes
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on 16 Nov 2015
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2015-11-13 |
Moving stdlib.h include outside of imgui.h (#405)
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on 13 Nov 2015
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2015-11-11 |
Examples: Added /Zi (output debug information) in build_win32.bat files
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on 11 Nov 2015
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2015-11-08 |
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
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on 8 Nov 2015
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Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
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on 8 Nov 2015
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2015-10-30 |
Tabs to spaces
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on 30 Oct 2015
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Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
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on 30 Oct 2015
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Examples: update all examples with same comment (#389)
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on 30 Oct 2015
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2015-10-13 |
Examples: Possibly clarified the intent of imgui_impl_* files.
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on 13 Oct 2015
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2015-10-04 |
add msys2/mingw64 target
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on 4 Oct 2015
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2015-09-27 |
Examples: OpenGL3: saving more of blend state (#347)
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on 27 Sep 2015
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2015-09-23 |
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
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on 23 Sep 2015
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2015-09-10 |
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
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on 10 Sep 2015
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Examples: Added batch files to build Windows examples with VS
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on 10 Sep 2015
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2015-09-09 |
Comments
ocornut
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on 9 Sep 2015
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2015-09-07 |
Examples: comment on setting the RenderDrawListsFn function.
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on 7 Sep 2015
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