2016-05-04 |
Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626)
ocornut
committed
on 4 May 2016
|
---|---|
2016-04-30 |
Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
ocornut
committed
on 30 Apr 2016
|
2016-04-12 |
Examples: SDL: Initialize video+timer subsystem only.
ocornut
committed
on 12 Apr 2016
|
2016-04-02 |
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
...
ocornut
committed
on 2 Apr 2016
|
2016-03-26 |
Trim trailing spaces
ocornut
committed
on 26 Mar 2016
|
2016-03-25 |
Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
ocornut
committed
on 25 Mar 2016
|
Examples: SDL: Minor fixes to follow syntax of other examples (#495)
ocornut
committed
on 25 Mar 2016
|
|
Applying same fix to OpenGL 3 example. Fixing spaces/tabs.
Nick Gravelyn
authored
on 20 Jan 2016
ocornut
committed
on 25 Mar 2016
|
|
2016-03-24 |
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
ocornut
committed
on 24 Mar 2016
|
2016-03-06 |
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
ocornut
committed
on 6 Mar 2016
|
2016-02-16 |
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
ocornut
committed
on 16 Feb 2016
|
2016-02-15 |
Examples: SDL/OpenGL: Tabs to spaces
ocornut
committed
on 15 Feb 2016
|
Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
ocornut
committed
on 15 Feb 2016
|
|
2016-01-05 |
Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
ocornut
committed
on 5 Jan 2016
|
2015-12-30 |
Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463)
ocornut
committed
on 30 Dec 2015
|
2015-12-19 |
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
...
ocornut
committed
on 19 Dec 2015
|
2015-11-29 |
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
...
ocornut
committed
on 29 Nov 2015
|
Examples: Header comments.
ocornut
committed
on 29 Nov 2015
|
|
Examples: Header comments.
ocornut
committed
on 29 Nov 2015
|
|
Examples: Clarified comments. Removed font merging example from comments.
ocornut
committed
on 29 Nov 2015
|
|
2015-11-27 |
fixed text referencing GLFW library in SDL examples
zryan3
committed
on 27 Nov 2015
|
2015-11-22 |
Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411)
ocornut
committed
on 22 Nov 2015
|
2015-11-16 |
Examples: SDL+OpenGL3: Fixed readme (#356)
ocornut
committed
on 16 Nov 2015
|
Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
ocornut
committed
on 16 Nov 2015
|
|
Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
ocornut
committed
on 16 Nov 2015
|
|
2015-09-30 |
Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
Zach Toogood
committed
on 30 Sep 2015
|