History for imgui / examples / sdl_opengl3_example
2016-04-02
@ocornut
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) ...
ocornut committed on 2 Apr 2016
2016-03-26
@ocornut
Trim trailing spaces
ocornut committed on 26 Mar 2016
2016-03-25
@ocornut
Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
ocornut committed on 25 Mar 2016
@ocornut
Examples: SDL: Minor fixes to follow syntax of other examples (#495)
ocornut committed on 25 Mar 2016
@Nick Gravelyn
Applying same fix to OpenGL 3 example. Fixing spaces/tabs.
Nick Gravelyn authored on 20 Jan 2016 ocornut committed on 25 Mar 2016
2016-03-24
@ocornut
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
ocornut committed on 24 Mar 2016
2016-03-06
@ocornut
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
ocornut committed on 6 Mar 2016
2016-02-16
@ocornut
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
ocornut committed on 16 Feb 2016
2016-02-15
@ocornut
Examples: SDL/OpenGL: Tabs to spaces
ocornut committed on 15 Feb 2016
@ocornut
Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
ocornut committed on 15 Feb 2016
2016-01-05
@ocornut
Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
ocornut committed on 5 Jan 2016
2015-12-30
@ocornut
Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463)
ocornut committed on 30 Dec 2015
2015-12-19
@ocornut
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441) ...
ocornut committed on 19 Dec 2015
2015-11-29
@ocornut
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples. ...
ocornut committed on 29 Nov 2015
@ocornut
Examples: Header comments.
ocornut committed on 29 Nov 2015
@ocornut
Examples: Header comments.
ocornut committed on 29 Nov 2015
@ocornut
Examples: Clarified comments. Removed font merging example from comments.
ocornut committed on 29 Nov 2015
2015-11-27
@zryan3
fixed text referencing GLFW library in SDL examples
zryan3 committed on 27 Nov 2015
2015-11-22
@ocornut
Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411)
ocornut committed on 22 Nov 2015
2015-11-16
@ocornut
Examples: SDL+OpenGL3: Fixed readme (#356)
ocornut committed on 16 Nov 2015
@ocornut
Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
ocornut committed on 16 Nov 2015
@ocornut
Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
ocornut committed on 16 Nov 2015
2015-09-30
@Zach Toogood
Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
Zach Toogood committed on 30 Sep 2015