2015-08-29
@ocornut
TreeNode() fixed IsItemHovered() being inconsistent with visual behavior (#282)
ocornut committed on 29 Aug 2015
@ocornut
Split tree/collapsable into internal TreeNodeBehaviorIsOpened() helper (unsure..) (#282)
ocornut committed on 29 Aug 2015
@ocornut
Examples: OpenGL2/3: save/restore some more state correctly. ...
ocornut committed on 29 Aug 2015
@ocornut
Merge branch 'master' of https://github.com/ocornut/imgui
ocornut committed on 29 Aug 2015
@ocornut
TreeNode(): arbitrary interaction padding after text label not part of layout (#282)
ocornut committed on 29 Aug 2015
@ocornut
Demo: comments.
ocornut committed on 29 Aug 2015
2015-08-28
@ocornut
Examples: Ignore list a little more friendly to Unix systems.
ocornut committed on 28 Aug 2015
@ocornut
Ignore list a little more friendly to Unix systems
ocornut committed on 28 Aug 2015
@ocornut
Demo: custom rendering tweak.
ocornut committed on 28 Aug 2015
@ocornut
IO.WantInputCharacters -> WantTextInput (#305)
ocornut committed on 28 Aug 2015
@ocornut
Removed default name parameter in Begin() ...
ocornut committed on 28 Aug 2015
@ocornut
Demo: added a bezier curve in the old custom rendering demo.
ocornut committed on 28 Aug 2015
@ocornut
InvisibleButton() honor negative size consistently with other widgets that do so
ocornut committed on 28 Aug 2015
@ocornut
AddBezier()->AddBezierCurve(). PathBezierTo()->PathBezierCurveTo(), and reads current point back, more standard (#311)
ocornut committed on 28 Aug 2015
@ocornut
Merge branch 'master' of https://github.com/ocornut/imgui
ocornut committed on 28 Aug 2015
@ocornut
ImDrawList: added AddBezier(), PathBezierTo() for cubic bezier curves (#311)
ocornut committed on 28 Aug 2015
2015-08-27
@omar
Update README.md
omar committed on 27 Aug 2015
@ocornut
Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
ocornut committed on 27 Aug 2015
@ocornut
ImDrawData: added ScaleClipRects() helper (#287)
ocornut committed on 27 Aug 2015
@ocornut
Malformed UTF-8 don't terminate string, output 0xFFFD (#307)
ocornut committed on 27 Aug 2015
2015-08-26
@ocornut
Added ColorConvertU32ToFloat4() helper and ImColor(ImU32) constructor.
ocornut committed on 26 Aug 2015
2015-08-25
@ocornut
Examples: update readme
ocornut committed on 25 Aug 2015
@ocornut
Added GetWindowHeight() for completeness + BeginGroup() comment.
ocornut committed on 25 Aug 2015
@ocornut
Examples: DX9, DX11: mapping missing middle mouse button.
ocornut committed on 25 Aug 2015
@ocornut
ImDrawList: Add comments on the usage of drawing channels
ocornut committed on 25 Aug 2015
@ocornut
ImDrawList: Fixed issues with channels split/merge. Functional without manually adding a draw cmd. + Removed unnecessary parameter to Channe
ocornut committed on 25 Aug 2015
@ocornut
Window clipping rect fixes (for child windows with borders among others)
ocornut committed on 25 Aug 2015
@ocornut
Comments
ocornut committed on 25 Aug 2015
@ocornut
Tabs to spaces
ocornut committed on 25 Aug 2015
@ocornut
Fixed child windows with the ImGuiWindowFlags_NoMove flag not taking direct focus
ocornut committed on 25 Aug 2015