History for imgui / imgui.h
2015-01-31
@ocornut
Version change
ocornut committed on 31 Jan 2015
@ocornut
Embedded a mouse cursor that can be drawn for you by setting io.MouseDrawCursor
ocornut committed on 31 Jan 2015
@ocornut
ImColor::HSV() helper + color buttons demo
ocornut committed on 31 Jan 2015
@ocornut
Added ImColor() inline helper. Image/ImageButton() now takes ImVec4 for consistency and honor window alpha.
ocornut committed on 31 Jan 2015
@ocornut
Exposed ColorConvertHSVtoRGB, ColorConvertRGBtoHSV, ColorConvertFloat4ToU32
ocornut committed on 31 Jan 2015
@ocornut
Added ImageButton() using regular framing + override framing size (#73)
ocornut committed on 31 Jan 2015
@ocornut
ImDrawList::AddCallback() allows for custom rendering (e.g. 3D scene inside a imgui widget))
ocornut committed on 31 Jan 2015
@ocornut
Added ImDrawList::SplitDrawCmd() to force multiple draw calls for depending rendering/blending + Comments
ocornut committed on 31 Jan 2015
2015-01-29
@ocornut
Added io.DisplayVisibleMin / io.DisplayVisibleMax to allow for virtual / scrolling display. ...
ocornut committed on 29 Jan 2015
@ocornut
ImDrawList::AddImage() color parameter defaults to white
ocornut committed on 29 Jan 2015
@ocornut
GetVoidPtr() functions like GetInt, GetFloat. Renamed GetIntPtr/GetFloatPtr to GetIntRef/GetFloatRef
ocornut committed on 29 Jan 2015
2015-01-28
@Daniel Collin
Added Set/GetVoidPtr in ImGuiStorage
Daniel Collin committed on 28 Jan 2015
2015-01-22
@ocornut
Added IsItemActive() - replace IsItemFocused() ...
ocornut committed on 22 Jan 2015
@ocornut
Added comments
ocornut committed on 22 Jan 2015
2015-01-21
@ocornut
Added InvisibleButton()
ocornut committed on 21 Jan 2015
2015-01-18
@ocornut
Added stub for obsolete GetDefaultFontData() to help the user upgrading
ocornut committed on 18 Jan 2015
@ocornut
Renamed FontAtlas to Fonts. Further cleanup/comments.
ocornut committed on 18 Jan 2015
2015-01-17
@ocornut
Fixed more clang warnings + AddFontFromMemoryTTF() not honoring font_no parameter
ocornut committed on 17 Jan 2015
@ocornut
ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
ocornut committed on 17 Jan 2015
@ocornut
Removed PixelCenterOffset, uncesssary
ocornut committed on 17 Jan 2015
@ocornut
Font fixes for horizontal centering within frames
ocornut committed on 17 Jan 2015
@ocornut
PushFont/PopFont changes texture at high-level in current draw list - faster
ocornut committed on 17 Jan 2015
@ocornut
Added PushFont/PopFont API
ocornut committed on 17 Jan 2015
2015-01-15
@ocornut
Merge remote-tracking branch 'upstream/master' into 2015-01-truetype ...
ocornut committed on 15 Jan 2015
@ocornut
Added SetCursorScreenPos() helper (WindowPos+CursorPos = SrceenPos)
ocornut committed on 15 Jan 2015
@ocornut
ColorEdit3: clicking on color square change edit-mode, removing color-edit mode button by default.
ocornut committed on 15 Jan 2015
@ocornut
Added FrameRounding setting (default to 0 for now).
ocornut committed on 15 Jan 2015
2015-01-14
@ocornut
Fixed logging to clipboard on architectures where va_list are modified by vsnprintf (fixed #112)
ocornut committed on 14 Jan 2015
2015-01-13
@ocornut
Fixed ImGuiTextBuffer::empty() to ignore the enforced zero-terminator ...
ocornut committed on 13 Jan 2015
2015-01-11
@ocornut
ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font ...
ocornut committed on 11 Jan 2015