2019-06-12 |
WIP: Rendering optimization: store rounded corners in texture to use 1 quad per corner (#1962) @franciscod
Francisco Demartino
authored
on 23 Jul 2018
omar
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on 12 Jun 2019
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Version 1.71 + comments
omar
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on 12 Jun 2019
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2019-06-11 |
Readme, comments, dear imgui prefixes
omar
committed
on 11 Jun 2019
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ImDrawListSplitter: Don't merge draw commands when crossing a VtxOffset boundary + Renamed fields ImDrawChannels to consistently suggest those are internal structures.
omar
committed
on 11 Jun 2019
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2019-06-10 |
ImDrawListSplitter: Fix idx offset when merging (cef88f6) (#2591)
omar
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on 10 Jun 2019
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2019-06-07 |
Internals: Added drawlist and color arg to RenderArrow(), RenderBullet(). Reordered args for RenderPixelEllipsis.
omar
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on 7 Jun 2019
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2019-05-31 |
ImDrawListSplitter: Support merging consecutive draw commands straddling two channels. Support zero-init.
omar
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on 31 May 2019
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ImDrawListSplitter: extracted out of ImDrawList. Down the line we may obsolete the ImDrawList functions and encourage users to store the splitter aside, in the meanwhile ImDrawList holds a splitter.
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omar
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on 31 May 2019
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ImDrawList: Fix broken channel splitting (another issue when the first channel is empty) (#2591) + fixed warnings with newer VS
omar
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on 31 May 2019
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2019-05-30 |
Include <alloca.h> also when __SWITCH__ is defined (#2595)
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Sebastian Krzyszkowiak
authored
on 30 May 2019
omar
committed
on 30 May 2019
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ImDrawList: Fix broken channel splitting (broken by d1e8b69) (#2591)
omar
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on 30 May 2019
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2019-05-29 |
ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset' and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices.
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omar
committed
on 29 May 2019
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ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.
omar
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on 29 May 2019
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2019-05-21 |
ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not fully cleared. Fixed edge case overflow when adding character 0xFFFF. (#2568)
omar
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on 21 May 2019
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2019-05-19 |
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2019-05-18 |
Fix undefined behavior (#2561)
Lionel Landwerlin
authored
on 18 May 2019
omar
committed
on 18 May 2019
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2019-05-07 |
Version 1.71 WIP + fixed minor typo
omar
committed
on 7 May 2019
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2019-05-06 |
Version 1.70
omar
committed
on 6 May 2019
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2019-04-29 |
Amend 48a09a7 with changelog, breaking changes, tweak demo code for spacing. (#2518)
omar
committed
on 29 Apr 2019
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Improved algorithm for mitre joints on thick lines
Richard Mitton
authored
on 27 Apr 2019
omar
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on 29 Apr 2019
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2019-04-05 |
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
omar
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on 5 Apr 2019
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2019-04-03 |
InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
omar
committed
on 3 Apr 2019
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2019-03-31 |
Silencing -Wstack-protector (#2459)
Nicolas Noble
authored
on 31 Mar 2019
omar
committed
on 31 Mar 2019
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2019-03-16 |
Comments, todo list, remove trailing spaces.
omar
committed
on 16 Mar 2019
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2019-03-15 |
Version 1.70 WIP
omar
committed
on 15 Mar 2019
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2019-03-13 |
Version 1.69, comments, typos
omar
committed
on 13 Mar 2019
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2019-03-11 |
Added GetGlyphRangesVietnamese() helper. (#2403)
omar
committed
on 11 Mar 2019
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2019-03-09 |
Fix typos. (#2413)
Bruce Mitchener
authored
on 9 Mar 2019
omar
committed
on 9 Mar 2019
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2019-02-24 |
Fix -Wconversion warning (#2379)
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Elias Daler
authored
on 24 Feb 2019
omar
committed
on 24 Feb 2019
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2019-02-20 |
Internal: InputText: Comments. Renamed internal member. Renamed ImGuiStb->ImStb.
omar
committed
on 20 Feb 2019
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