History for imgui / examples
2018-05-21
@omar
Examples: Comments about GLSL version not being the same as GL context version. (#1828)
omar committed on 21 May 2018
@omar
Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. (#1827)
omar committed on 21 May 2018
@ice1000
Examples: GLFW* Make subsequent window creation possible.
ice1000 authored on 20 May 2018 omar committed on 21 May 2018
2018-05-14
@omar
Examples: OpenGL3: Trying to make the call to glBindSampler optional to make the example code easier to use/share with different context version. (#1806)
omar committed on 14 May 2018
2018-05-09
@omar
TODO list update + Changelog and comments for #1803.
omar committed on 9 May 2018
@Elias Daler
Fixed clipboard paste memory leak in SDL examples. (#1803)
Elias Daler authored on 9 May 2018 omar committed on 9 May 2018
2018-05-07
@omar
Examples: DirectX9: Comments, updated changelog, notes about usage of imconfig.h (#1790, #1687)
omar committed on 7 May 2018
@SR_team
add renderstate D3DRS_SHADEMODE for Dx9 impl ...
SR_team authored on 3 May 2018 omar committed on 7 May 2018
2018-04-25
@omar
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
omar committed on 25 Apr 2018
2018-04-18
@omar
Examples: Allegro 5: Renamed bindings from imgui_impl_a5.cpp to imgui_impl_allegro5.cpp.
omar committed on 18 Apr 2018
@omar
Examples: Allegro 5: Added support for 32-bit indices setup via defining ImDrawIdx, to avoid an unecessary conversion (Allegro 5 doesn't support 16-bit indices).
omar committed on 18 Apr 2018
2018-04-14
@daniel-murray
Fix typos KeyDown => KeysDown
daniel-murray authored on 13 Apr 2018 omar committed on 14 Apr 2018
2018-04-09
@omar
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
omar committed on 9 Apr 2018
@omar
Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fc) (#1733, ~#1731) + assert
omar committed on 9 Apr 2018
2018-04-06
@omar
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793 two weeks ago. (#787, #1495, #1202) + comments
omar committed on 6 Apr 2018
2018-04-02
@omar
Examples: Tweak comments. (#1704, #1708).
omar committed on 2 Apr 2018
2018-03-28
@omar
Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463)
omar committed on 28 Mar 2018
2018-03-23
@omar
Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).
omar committed on 23 Mar 2018
2018-03-20
@omar
Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK]
omar committed on 20 Mar 2018
@omar
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
omar committed on 20 Mar 2018
@omar
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
omar committed on 20 Mar 2018
@omar
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
omar committed on 20 Mar 2018
@omar
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
omar committed on 20 Mar 2018
2018-03-19
@Christian Forfang
Examples: Vulkan: Fix missing subpass dependency ...
Christian Forfang authored on 19 Mar 2018 omar committed on 19 Mar 2018
@omar
Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. (#1042)
omar committed on 19 Mar 2018
2018-03-12
@omar
Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042)
omar committed on 12 Mar 2018
@omar
Examples: Renamed glfw error callback for clarity.
omar committed on 12 Mar 2018
@Peter Particle
Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar.
Peter Particle authored on 10 Mar 2018 omar committed on 12 Mar 2018
2018-03-07
@omar
Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
omar committed on 7 Mar 2018
2018-03-06
@omar
Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
omar committed on 6 Mar 2018