History for imgui / examples
2018-06-11
@omar
Examples: Added imgui_impl_osx.mm bindings (#1870, #281)
omar committed on 11 Jun 2018
2018-06-10
@omar
Fixed Travis path + various paths in comments/documentations
omar committed on 10 Jun 2018
@omar
Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp (#1870) + changelog bits
omar committed on 10 Jun 2018
@omar
Examples: Renamed example folders. (#1870)
omar committed on 10 Jun 2018
2018-06-08
@omar
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) ...
omar committed on 8 Jun 2018
2018-05-25
@omar
Missing examples changelog bits and todo list
omar committed on 25 May 2018
@omar
Examples: OpenGL3: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state. (#1836)
omar committed on 25 May 2018
2018-05-24
@omar
Examples: iOS: Fixed missing call to CreateContext() + various shallow coding style tweaks. (#1835)
omar committed on 24 May 2018
2018-05-21
@omar
Examples: Comments about GLSL version not being the same as GL context version. (#1828)
omar committed on 21 May 2018
@omar
Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. (#1827)
omar committed on 21 May 2018
@ice1000
Examples: GLFW* Make subsequent window creation possible.
ice1000 authored on 20 May 2018 omar committed on 21 May 2018
2018-05-14
@omar
Examples: OpenGL3: Trying to make the call to glBindSampler optional to make the example code easier to use/share with different context version. (#1806)
omar committed on 14 May 2018
2018-05-09
@omar
TODO list update + Changelog and comments for #1803.
omar committed on 9 May 2018
@Elias Daler
Fixed clipboard paste memory leak in SDL examples. (#1803)
Elias Daler authored on 9 May 2018 omar committed on 9 May 2018
2018-05-07
@omar
Examples: DirectX9: Comments, updated changelog, notes about usage of imconfig.h (#1790, #1687)
omar committed on 7 May 2018
@SR_team
add renderstate D3DRS_SHADEMODE for Dx9 impl ...
SR_team authored on 3 May 2018 omar committed on 7 May 2018
2018-04-25
@omar
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
omar committed on 25 Apr 2018
2018-04-18
@omar
Examples: Allegro 5: Renamed bindings from imgui_impl_a5.cpp to imgui_impl_allegro5.cpp.
omar committed on 18 Apr 2018
@omar
Examples: Allegro 5: Added support for 32-bit indices setup via defining ImDrawIdx, to avoid an unecessary conversion (Allegro 5 doesn't support 16-bit indices).
omar committed on 18 Apr 2018
2018-04-14
@daniel-murray
Fix typos KeyDown => KeysDown
daniel-murray authored on 13 Apr 2018 omar committed on 14 Apr 2018
2018-04-09
@omar
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
omar committed on 9 Apr 2018
@omar
Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fc) (#1733, ~#1731) + assert
omar committed on 9 Apr 2018
2018-04-06
@omar
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793 two weeks ago. (#787, #1495, #1202) + comments
omar committed on 6 Apr 2018
2018-04-02
@omar
Examples: Tweak comments. (#1704, #1708).
omar committed on 2 Apr 2018
2018-03-28
@omar
Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463)
omar committed on 28 Mar 2018
2018-03-23
@omar
Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).
omar committed on 23 Mar 2018
2018-03-20
@omar
Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK]
omar committed on 20 Mar 2018
@omar
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
omar committed on 20 Mar 2018
@omar
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
omar committed on 20 Mar 2018
@omar
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
omar committed on 20 Mar 2018