History for imgui / examples / imgui_impl_win32.cpp
2019-01-20
@omar
Merge branch 'master' into viewport ...
omar committed on 20 Jan 2019
@omar
Removed trailing spaces (#2038, #2299)
omar committed on 20 Jan 2019
2019-01-18
@omar
Merge branch 'master' into viewport ...
omar committed on 18 Jan 2019
2019-01-17
@omar
Examples: Win32: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. (#2264)
omar committed on 17 Jan 2019
@omar
Examples: Win32: Fix for older Windows SDK.
omar committed on 17 Jan 2019
@omar
Merge branch 'master' into viewport ...
omar committed on 17 Jan 2019
@omar
Examples: Win32: Using IsChild() to be compatible with windows created within a parent. (#1951, #2087, #2156, #2232)
omar committed on 17 Jan 2019
2019-01-15
@omar
Merge branch 'master' into viewport ...
omar committed on 15 Jan 2019
@omar
Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
omar committed on 15 Jan 2019
@omar
Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. (#1951, #2087, #2156, #2232) [many people]
omar committed on 15 Jan 2019
2019-01-02
@omar
Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. (#1542)
omar committed on 2 Jan 2019
@omar
Viewport: Win32: Workaround to the fact that ::WindowFromPoint() seems to return Windows using ImGuiViewportFlags_NoInputs / HTTRANSPARENT when dragging nearby the platform title bar. This is to allow using platform decoration. I don't understand this well atm. (#1542)
omar committed on 2 Jan 2019
@omar
Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active.
omar committed on 2 Jan 2019
@omar
Merge branch 'master' into viewport ...
omar committed on 2 Jan 2019
2018-12-23
@omar
Tweaked asserts
omar committed on 23 Dec 2018
2018-12-14
@omar
Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. (#1676)
omar committed on 14 Dec 2018
2018-12-06
@omar
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
omar committed on 6 Dec 2018
2018-11-30
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 30 Nov 2018
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
2018-11-23
@omar
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
omar committed on 23 Nov 2018
2018-11-05
@omar
Examples: Win32: Handle UTf-8 in platform window title setting. (#2164)
omar committed on 5 Nov 2018
@omar
Merge branch 'master' into viewport
omar committed on 5 Nov 2018
2018-09-26
@omar
Merge branch 'master' into viewport ...
omar committed on 26 Sep 2018
2018-09-20
@omar
Examples: Referring to missing gamepad support in back-end that are missing it.
omar committed on 20 Sep 2018
2018-09-14
@omar
Merge branch 'master' into viewport ...
omar committed on 14 Sep 2018
2018-09-13
@omar
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
omar committed on 13 Sep 2018
2018-08-13
@omar
Merge branch 'master' into viewport ...
omar committed on 13 Aug 2018
2018-08-09
@Ryan Crandall
imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014)
Ryan Crandall authored on 9 Aug 2018 omar committed on 9 Aug 2018
2018-07-17
@omar
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542)
omar committed on 17 Jul 2018