| 2018-01-21 | 
                Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
                
                 
                  
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| 2018-01-20 | 
                Examples: Simplified mouse wheel handling. (#1463)
                
                 
                  
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                Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
                
                 
                  
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                Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
                
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| 2018-01-19 | 
                Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
                
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                Examples: SDL: Minor renaming.
                
                 
                  
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                Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559)
                
                 
                  
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| 2018-01-18 | 
                Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541)
                
                 
                  
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| 2018-01-08 | 
                Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
                
                 
                  
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| 2018-01-07 | 
                Examples: OpenGL3+SDL: Changed GLSL shader version to 150 (#1466, #1504)
                
                 
                  
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| 2018-01-05 | 
                Examples: Using IM_OFFSETOF macro. + Comments
                
                 
                  
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| 2017-12-29 | 
                Examples: Comments about invalid mouse pos.
                
                 
                  
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| 2017-12-24 | 
                Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
                
                 
                  
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                Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
                
                 
                  
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| 2017-11-27 |  | 
| 2017-11-01 | 
                Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
                
                 
                  
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| 2017-10-28 | 
                Examples: Comments to guide people unfamiliar with the librairies used.
                
                 
                  
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                Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.)
                
                 
                  
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| 2017-10-04 | 
                Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
                
                 
                  
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| 2017-09-27 | 
                Examples: Avoid using ImColor() to not tempt newcomers into looking at it
                
                 
                  
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| 2017-09-01 | 
                Examples: Main: Removed call to SetNextWindowSize()
                
                 
                  
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                Examples: GL3: Comments, tweaks (#1145)
                
                 
                  
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                Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master
                
                 
                  
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                Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
                
                 
                  
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| 2017-08-25 | 
                IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
                
                 
                  
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| 2017-08-11 | 
                Examples: OpenGL3+SDL: Fix types to uses GlEnum (#1147)
                
                 
                  
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| 2017-08-10 | 
                Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
                
                 
                  
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| 2017-07-15 | 
                Examples: SDL+GL3: Fixed old comments (#1229)
                
                 
                  
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| 2017-07-14 |  | 
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                Travis: Adding the SDL+GL3 project on the Travis build setup (for both Linux and OSX).
                
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