2018-07-22 |
Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
omar
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on 22 Jul 2018
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2018-07-17 |
Nav: Fixed CTRL+TAB windowing list from always showing the implicit Debug window. (#787)
omar
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on 17 Jul 2018
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Demo: Clarified the use of IsItemHovered()/IsItemActive() right after being in the "Active, Focused, Hovered & Focused Tests" section. This will be of more importance with the introduction of tabs.
omar
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on 17 Jul 2018
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2018-07-16 |
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
omar
committed
on 16 Jul 2018
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2018-07-13 |
Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
omar
committed
on 13 Jul 2018
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2018-07-10 |
IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. (#1940, #211)
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omar
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on 10 Jul 2018
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Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.)
omar
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on 10 Jul 2018
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OpenGL3: Added error output when shaders fail to compile / link. (#1938)
omar
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on 10 Jul 2018
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2018-07-09 |
Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. (#787)
omar
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on 9 Jul 2018
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2018-07-08 |
Demo: Added basic Drag and Drop demo. (#143, #1931)
omar
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on 8 Jul 2018
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Drag and Drop: Calling BeginTooltip() between a BeginDragSource()/EndDragSource() or BeginDropTarget()/EndDropTarget() uses adjusted tooltip settings matching the one created when calling BeginDragSource() without the ImGuiDragDropFlags_SourceNoPreviewTooltip flag. (#143) + additional safety checks.
omar
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on 8 Jul 2018
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Drag and Drop: Fixed ImGuiDragDropFlags_SourceNoDisableHover to affect hovering state prior to calling IsItemHovered() + fixed description. (#143)
omar
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on 8 Jul 2018
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Generalized d11d211e so regular popups (without the AlwaysAutoResize flag) also have a smaller minimum size, but reduced it to an arbitrary 4.0f instead of 1.0f to ease debugging of faulty situations. (#1909)
omar
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on 8 Jul 2018
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Drag and Drop: Fixed an incorrect assert when dropping a source that is submitted after the target (bug introduced with 1.62 changes related to the addition of IsItemDeactivated()). (#1875, #143)
omar
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on 8 Jul 2018
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Merge branch 'warrenm_osx'
Omar Cornut
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on 8 Jul 2018
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Apple: Fixed example_osx_opengl2, renamed to example_apple_opengl2 + misc comments
Omar Cornut
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on 8 Jul 2018
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2018-07-06 |
Removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor `io.OptResizeWindowsFromEdges=true` to enable the feature globally. (#1495) The feature is not currently enabled by default because it is not satisfying enough.
omar
committed
on 6 Jul 2018
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2018-07-04 |
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2018-07-01 |
Fixed a include build issue for Cygwin in non-POSIX (Win32) mode. (#1917, #1319, #276)
omar
committed
on 1 Jul 2018
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2018-06-29 |
Tweaked software mouse cursor offset to match the offset of the corresponding Windows 10 cursors. (followup to #1914)
omar
committed
on 29 Jun 2018
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Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. (#1913, #1914)
omar
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on 29 Jun 2018
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2018-06-28 |
Allow menu windows from ignoring the style.WindowMinSize values so short menus are not padded. (#1909)
omar
committed
on 28 Jun 2018
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2018-06-26 |
ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly.
omar
committed
on 26 Jun 2018
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2018-06-22 |
Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.
omar
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on 22 Jun 2018
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Version 1.62
omar
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on 22 Jun 2018
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2018-06-21 |
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301)
omar
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on 21 Jun 2018
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Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. (#1888) + Comments in imgui.h
omar
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on 21 Jun 2018
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2018-06-20 |
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. (#1887)
omar
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on 20 Jun 2018
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2018-06-14 |
Revert 640c0566: TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless -> more flexible to keep allowing it by default so it setup an ID scope.
omar
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on 14 Jun 2018
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2018-06-13 |
Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.
omar
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on 13 Jun 2018
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