2018-08-01 |
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Changelog for #1989
omar
committed
on 1 Aug 2018
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imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 (#1989)
Matthias Moulin
authored
on 1 Aug 2018
omar
committed
on 1 Aug 2018
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2018-07-16 |
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2018-07-13 |
Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
omar
committed
on 13 Jul 2018
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2018-07-08 |
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2018-07-04 |
Examples: Comments, bits of documentation
omar
committed
on 4 Jul 2018
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2018-06-12 |
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2018-06-11 |
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
omar
committed
on 11 Jun 2018
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2018-06-10 |
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2018-06-08 |
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
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omar
committed
on 8 Jun 2018
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2018-04-24 |
Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. (#1542)
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omar
committed
on 24 Apr 2018
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2018-04-19 |
Viewporrt. Examples: DirectX10,11: Make the platform SetWindowSize handler not crash on failure to resize, which could happen (rarely) on invalid data or bug in the code.
omar
committed
on 19 Apr 2018
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2018-04-10 |
Viewports, DPI: Renamed config flags. (#1542)
omar
committed
on 10 Apr 2018
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2018-04-09 |
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
omar
committed
on 9 Apr 2018
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2018-03-20 |
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2018-03-19 |
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
omar
committed
on 19 Mar 2018
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2018-03-18 |
Viewport, Examples: Renamed types used by examples. (#1542)
omar
committed
on 18 Mar 2018
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Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
omar
committed
on 18 Mar 2018
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2018-03-15 |
Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (#1542, #1042)
omar
committed
on 15 Mar 2018
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2018-03-13 |
Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip
omar
committed
on 13 Mar 2018
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2018-03-08 |
Viewport: Changed signature of ResizeViewport to be consistent with other similar functions.
omar
committed
on 8 Mar 2018
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2018-03-07 |
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
omar
committed
on 7 Mar 2018
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2018-03-03 |
Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. (#1542)
omar
committed
on 3 Mar 2018
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2018-02-28 |
Examples: DX10: Multi viewport/platform support (based on DX11 version). (#1542)
omar
committed
on 28 Feb 2018
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2018-02-27 |
Examples: DX11 + Win32: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
omar
committed
on 27 Feb 2018
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2018-02-21 |
Examples: Titles/comments in headers
omar
committed
on 21 Feb 2018
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2018-02-20 |
Merge branch 'master' into examples_refactor
omar
committed
on 20 Feb 2018
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2018-02-18 |
Examples: DirectX10, DirectX11, OpenGL2, OpenGL3: Added support for io.DisplayPos.
omar
committed
on 18 Feb 2018
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Examples: DirectX10: Reusing imgui_impl_win32, removed that code from imgui_impl_dx10
omar
committed
on 18 Feb 2018
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