| 2015-11-22 | 
                Examples: OpenGL3: Fixed gl3w.c for Linux when compiled with C++ compiler (#411)
                
                 
                  
                  ocornut
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                Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411)
                
                 
                  
                  ocornut
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      on 22 Nov 2015
    
  
                  
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| 2015-11-16 | 
                Examples: Updated README
                
                 
                  
                  ocornut
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      on 16 Nov 2015
    
  
                  
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                Examples: SDL+OpenGL3: Fixed readme (#356)
                
                 
                  
                  ocornut
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                Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
                
                 
                  
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                Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
                
                 
                  
                  ocornut
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      on 16 Nov 2015
    
  
                  
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                Tweak build batch files and readmes
                
                 
                  
                  ocornut
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                Merge branch 'SDL_OpenGL3_Implementation' of https://github.com/zach2good/imgui into zach2good-SDL_OpenGL3_Implementation
                
                 
                  
                  ocornut
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| 2015-11-13 | 
                Moving stdlib.h include outside of imgui.h (#405)
                
                 
                  
                  ocornut
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      on 13 Nov 2015
    
  
                  
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| 2015-11-11 | 
                Examples: Added /Zi (output debug information) in build_win32.bat files
                
                 
                  
                  ocornut
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      on 11 Nov 2015
    
  
                  
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| 2015-11-08 | 
                Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
                
                 
                  
                  ocornut
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      on 8 Nov 2015
    
  
                  
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                Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
                
                 
                  
                  ocornut
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      on 8 Nov 2015
    
  
                  
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| 2015-10-30 | 
                Tabs to spaces
                
                 
                  
                  ocornut
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      on 30 Oct 2015
    
  
                  
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                Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
                
                 
                  
                  ocornut
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      on 30 Oct 2015
    
  
                  
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                Examples: update all examples with same comment (#389)
                
                 
                  
                  ocornut
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      on 30 Oct 2015
    
  
                  
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| 2015-10-25 |  | 
| 2015-10-18 |  | 
| 2015-10-15 | 
                Example: Marmalade: shallow tweaks and cleanups to match ImGui coding style (#375)
                
                 
                  
                  ocornut
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      on 15 Oct 2015
    
  
                  
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| 2015-10-14 | 
                no message
                
                 
                  
                  gzito
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      on 14 Oct 2015
    
  
                  
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                no message
                
                 
                  
                  gzito
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      on 14 Oct 2015
    
  
                  
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                Merge branch 'master' of https://github.com/ocornut/imgui
                
                 
                  
                  gzito
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      on 14 Oct 2015
    
  
                  
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| 2015-10-13 | 
                Examples: Possibly clarified the intent of imgui_impl_* files.
                
                 
                  
                  ocornut
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      on 13 Oct 2015
    
  
                  
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| 2015-10-11 |  | 
| 2015-10-08 | 
                Added example for the Marmalade platform
                
                 
                  
                  gzito
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      on 8 Oct 2015
    
  
                  
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                Examples: OpenGL2: Add msys2/mingw64 target (#361)
                
                 
                  
                  ocornut
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      on 8 Oct 2015
    
  
                  
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| 2015-10-04 | 
                add msys2/mingw64 target
                
                 
                  
                  radius
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      on 4 Oct 2015
    
  
                  
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| 2015-09-30 | 
                Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
                
                 
                  
                  Zach Toogood
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      on 30 Sep 2015
    
  
                  
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| 2015-09-27 | 
                Examples: OpenGL3: saving more of blend state (#347)
                
                 
                  
                  ocornut
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      on 27 Sep 2015
    
  
                  
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| 2015-09-23 | 
                Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
                
                 
                  
                  ocornut
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      on 23 Sep 2015
    
  
                  
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| 2015-09-10 | 
                Examples: Update readme.
                
                 
                  
                  ocornut
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      on 10 Sep 2015
    
  
                  
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