History for imgui / examples / opengl2_example
2018-03-07
@omar
Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
omar committed on 7 Mar 2018
2018-03-03
@omar
Merge branch 'master' into viewport ...
omar committed on 3 Mar 2018
@omar
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar committed on 3 Mar 2018
2018-03-02
@omar
Examples: Renamed glfw error callback so it's more clear what it is.
omar committed on 2 Mar 2018
2018-03-01
@Sam Hocevar
Do not store compiled objects outside the project tree.
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Define SOURCES instead of OBJS in Makefiles. ...
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Use make variables $@ and $^ where appropriate.
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Ensure `make clean` is idempotent. ...
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
2018-02-28
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
2018-02-20
@omar
Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
omar committed on 20 Feb 2018
@omar
Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
omar committed on 20 Feb 2018
@omar
Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
omar committed on 20 Feb 2018
@omar
Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
omar committed on 20 Feb 2018
2018-02-18
@omar
Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
omar committed on 18 Feb 2018
2018-02-16
@omar
Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.
omar committed on 16 Feb 2018
@omar
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) ...
omar committed on 16 Feb 2018
@omar
Examples: Added Changelog to make updates easier.
omar committed on 16 Feb 2018
2018-02-06
@omar
Merge branch 'context' ...
omar committed on 6 Feb 2018
@omar
Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
omar committed on 6 Feb 2018
@omar
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
omar committed on 6 Feb 2018
2018-02-05
@omar
Examples: Organized header files to make available features more visible.
omar committed on 5 Feb 2018
2018-01-31
@omar
Merge branch 'master' into context
omar committed on 31 Jan 2018
@omar
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
omar committed on 31 Jan 2018
2018-01-30
@omar
Examples: Using Dark theme by default. (#707). Tweaked demo code.
omar committed on 30 Jan 2018
2018-01-29
@omar
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
omar committed on 29 Jan 2018
2018-01-28
@omar
Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)
omar committed on 28 Jan 2018
@Omar Cornut
Examples: Use Clang in old Makefile.
Omar Cornut committed on 28 Jan 2018
@omar
Examples: Synced Makefile comments. Added build/ folder into git ignore list/
omar committed on 28 Jan 2018
2018-01-24
@omar
Merge branch 'master' into context
omar committed on 24 Jan 2018