History for imgui / examples
2018-11-30
@omar
Merge branch 'viewport' into docking
omar committed on 30 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 30 Nov 2018
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
2018-11-29
@omar
Merge branch 'viewport' into docking ...
omar committed on 29 Nov 2018
2018-11-28
@omar
Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha.
omar committed on 28 Nov 2018
@omar
Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional.
omar committed on 28 Nov 2018
2018-11-26
@omar
Merge branch 'viewport' into docking ...
omar committed on 26 Nov 2018
@omar
Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
omar committed on 26 Nov 2018
@omar
Merge branch 'viewport' into docking ...
omar committed on 26 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 26 Nov 2018
2018-11-23
@omar
Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
omar committed on 23 Nov 2018
@omar
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
omar committed on 23 Nov 2018
@omar
Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
omar committed on 23 Nov 2018
2018-11-22
@omar
Merge branch 'viewport' into docking ...
omar committed on 22 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 22 Nov 2018
2018-11-21
@omar
Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
omar committed on 21 Nov 2018
@omar
Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5
omar committed on 21 Nov 2018
2018-11-15
@omar
Merge branch 'viewport' into docking ...
omar committed on 15 Nov 2018
@omar
Merge branch 'master' into viewport + comments ...
omar committed on 15 Nov 2018
2018-11-13
@omar
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
omar committed on 13 Nov 2018
2018-11-08
@omar
Merge branch 'master' into viewport + specific changes for GLFW callbacks ...
omar committed on 8 Nov 2018
@omar
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
omar committed on 8 Nov 2018
@omar
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
omar committed on 8 Nov 2018
@omar
Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
omar committed on 8 Nov 2018
2018-11-06
@omar
Merge branch 'viewport' into docking
omar committed on 6 Nov 2018
@omar
Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
omar committed on 6 Nov 2018
@omar
Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. (#2175)
omar committed on 6 Nov 2018
@omar
Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
omar committed on 6 Nov 2018
2018-11-05
@omar
Examples: Win32: Handle UTf-8 in platform window title setting. (#2164)
omar committed on 5 Nov 2018
@omar
Merge branch 'master' into viewport
omar committed on 5 Nov 2018