2017-10-18
@omar
Internals: RenderCollapseTriangle() -> RenderTriangle(), takes a ImGuiDir
omar committed on 18 Oct 2017
@omar
CollapsingHeader(bool*) variant: fixed for IsItemHovered() to work properly in the nav branch.Basically the close button now has to use ItemAdd() to be navable into, which overwrite the IsItemHovered data. (#600, #787)
omar committed on 18 Oct 2017
@omar
Internals: ButtonBehavior: made ImGuiButtonFlags_PressedOnClick and ImGuiButtonFlags_PressedOnDoubleClick set the click offset correctly + hold on g.ActiveId so Held state can be reported. Added ImGuiButtonFlags_NoHoldingActiveId flag to disable the later.
omar committed on 18 Oct 2017
@omar
Internals:Helpers: Added ImSwap(int,int), exposed ImStrncpy().
omar committed on 18 Oct 2017
@omar
Checkbox: Using checkmark. MenuItem: Tweaked checkmark, thicker.
omar committed on 18 Oct 2017
2017-10-17
@omar
Begin: Marked 5 parameters version of Begin() as obsolete. Now waiting for a riot to happen!
omar committed on 17 Oct 2017
@omar
Begin: Work toward obsoleting the 5-arguments Begin() overload. Internal BeginEx() becomes the normal public Begin() again! (4)
omar committed on 17 Oct 2017
@omar
Begin: Work toward obsoleting the 5-arguments Begin() overload. Removed bg_alpha from internal BeginEx(). (3)
omar committed on 17 Oct 2017
@omar
Begin: Work toward obsoleting the 5-arguments Begin() overload. Removed size_on_first_use from internal BeginEx(). (2)
omar committed on 17 Oct 2017
@omar
Begin: Work toward obsoleting the 5-arguments Begin() overload. (1)
omar committed on 17 Oct 2017
@Gargaj
Capture/release window in DX9 implementation ...
Gargaj authored on 17 Oct 2017 GitHub committed on 17 Oct 2017
2017-10-16
@omar
BeginPopupContextItem() now supports a NULL string identifier and uses the last item ID if available. For interactive items (that have an ID) this works! For non interactive items we assert.
omar committed on 16 Oct 2017
@omar
Fix IsItemHovered() issue on child by temporarily reverting 344d48b. This is not the ideal solution. (Fix #1370)
omar committed on 16 Oct 2017
2017-10-15
@omar
Update README.md
omar authored on 15 Oct 2017 GitHub committed on 15 Oct 2017
@omar
ImDrawList: Fixed a bug in ChannelsMerge() leading to an extraneous draw call being created, which unexpectly led to more dramatic condition but to faulty draw command merging code. (#1172, #1368)
omar committed on 15 Oct 2017
@omar
Merge pull request #1368 from ripieces/rendering-issue-1172 ...
omar authored on 15 Oct 2017 GitHub committed on 15 Oct 2017
@Dominik Tugend
Rendering issue fix ...
Dominik Tugend committed on 15 Oct 2017
2017-10-13
@omar
Removed apparently unncessary code in InputFloatN() and InputInt().
omar committed on 13 Oct 2017
@omar
Update README.md
omar authored on 13 Oct 2017 GitHub committed on 13 Oct 2017
@omar
Update README.md
omar authored on 13 Oct 2017 GitHub committed on 13 Oct 2017
@omar
Update README.md
omar authored on 13 Oct 2017 GitHub committed on 13 Oct 2017
@omar
Exposed Scrollbar() in imgui_internal.h and removed a bool arg
omar committed on 13 Oct 2017
2017-10-11
@omar
Rnamed AlignFirstTextHeightToWidgets() to AlignTextToFramePadding(). Kept inline redirection function (will obsolete).
omar committed on 11 Oct 2017
@omar
Links
omar committed on 11 Oct 2017
@omar
Links
omar committed on 11 Oct 2017
@omar
TreeNode: Added ImGuiTreeNodeFlags_FramePadding flag
omar committed on 11 Oct 2017
2017-10-06
@omar
Internal: ItemAdd(), IsClippedEx(): removed unnecessary indirection for ID parameter
omar committed on 6 Oct 2017
@omar
Removed extraneous calls to GetCurrentWindowRead() when we already have a ImGuiContext. Internal RenderXXX functions also don't need to write into the Accessed field at all.
omar committed on 6 Oct 2017
@omar
Comments (clarifying whether types are to be considered as flags or regular, non combinable enums)
omar committed on 6 Oct 2017
2017-10-05
@omar
ColorButton: Reduced bordering artefact that would be particularly visible with opaque Col_FrameBg and FrameRounding enabled.
omar committed on 5 Oct 2017