History for imgui / examples / opengl3_example
2018-02-18
@omar
Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
omar committed on 18 Feb 2018
@omar
Examples: GLFW+GL3: Split imgui_impl_glfw_gl3 into imgui_impl_glfw and imgui_impl_gl3 (wip)
omar committed on 18 Feb 2018
2018-02-16
@omar
Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.
omar committed on 16 Feb 2018
@omar
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) ...
omar committed on 16 Feb 2018
@omar
Examples: Added Changelog to make updates easier.
omar committed on 16 Feb 2018
2018-02-06
@omar
Merge branch 'context' ...
omar committed on 6 Feb 2018
@omar
Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
omar committed on 6 Feb 2018
@omar
Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
omar committed on 6 Feb 2018
@omar
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
omar committed on 6 Feb 2018
@omar
Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787)
omar committed on 6 Feb 2018
2018-02-05
@omar
Examples: Organized header files to make available features more visible.
omar committed on 5 Feb 2018
2018-01-31
@omar
Merge branch 'master' into context
omar committed on 31 Jan 2018
@omar
Merge branch 'master' into navigation
omar committed on 31 Jan 2018
@omar
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
omar committed on 31 Jan 2018
@omar
Merge branch 'master' into navigation ...
omar committed on 31 Jan 2018
2018-01-30
@omar
Examples: Using Dark theme by default. (#707). Tweaked demo code.
omar committed on 30 Jan 2018
2018-01-29
@omar
Merge branch 'master' into navigation
omar committed on 29 Jan 2018
@omar
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
omar committed on 29 Jan 2018
2018-01-28
@omar
Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)
omar committed on 28 Jan 2018
@Omar Cornut
Examples: Use Clang in old Makefile.
Omar Cornut committed on 28 Jan 2018
@omar
Examples: Synced Makefile comments. Added build/ folder into git ignore list/
omar committed on 28 Jan 2018
2018-01-25
@omar
Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787)
omar committed on 25 Jan 2018
@omar
Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
omar committed on 25 Jan 2018
2018-01-24
@omar
Merge branch 'master' into context
omar committed on 24 Jan 2018
@omar
Added imgui.natvis helper for visual studio users. Added to examples projects.
omar committed on 24 Jan 2018
2018-01-21
@omar
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
omar committed on 21 Jan 2018
2018-01-20
@omar
Examples: Simplified mouse wheel handling. (#1463)
omar committed on 20 Jan 2018
@omar
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
omar committed on 20 Jan 2018
@omar
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel ...
omar committed on 20 Jan 2018
2018-01-08
@omar
Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
omar committed on 8 Jan 2018