2016-04-02
@ocornut
InputText: move to next word OS X style behavior on OS X (#473)
ocornut committed on 2 Apr 2016
@ocornut
stb_textedit.h: proposal for upstream PR to allow custom move-left/move-right handlers (following #473)
ocornut committed on 2 Apr 2016
@ocornut
stb_truetype: updated 1.08 > 1.10 + minor unused variable warning fix
ocornut committed on 2 Apr 2016
@ocornut
stb_textedit.h Local warning fixes
ocornut committed on 2 Apr 2016
@ocornut
stb_textedit.h updated to 1.8 (our two main changes were merged now)
ocornut committed on 2 Apr 2016
@ocornut
IO: Added unused MultiSelectUsesSuperKey dummy field to convey semantic for OS X compatible behavior (#473)
ocornut committed on 2 Apr 2016
@ocornut
InputText(): Added io.DoubleClickSelectsWord option for OS X compatible behavior (#473)
ocornut committed on 2 Apr 2016
@ocornut
InputText/IO: Added WordMovementUsesAltKey , ShortcutsUseSuperKey for OS X Compatible behavior (#473)
ocornut committed on 2 Apr 2016
@ocornut
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) ...
ocornut committed on 2 Apr 2016
2016-03-30
@omar
Update README.md
omar committed on 30 Mar 2016
2016-03-29
@ocornut
Examples: Links
ocornut committed on 29 Mar 2016
2016-03-27
@omar
Update README.md
omar committed on 27 Mar 2016
@omar
Update README.md
omar committed on 27 Mar 2016
@ocornut
Comments and moved EndFrame() for imgui_internal.h (for clarity? or extra confusion?)
ocornut committed on 27 Mar 2016
2016-03-26
@omar
Merge pull request #563 from mneumann/fix_dragonfly ...
omar committed on 26 Mar 2016
@ocornut
Trim trailing spaces
ocornut committed on 26 Mar 2016
@ocornut
Trim trailing spaces
ocornut committed on 26 Mar 2016
2016-03-25
@ocornut
Combo: display popup above if there's isn't enough space below / or select largest side (#505)
ocornut committed on 25 Mar 2016
@ocornut
Combo: Right-most button stays highlight when popup is open.
ocornut committed on 25 Mar 2016
@ocornut
Merge branch 'brushfiregames-master'
ocornut committed on 25 Mar 2016
@ocornut
Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
ocornut committed on 25 Mar 2016
@ocornut
Examples: SDL: Minor fixes to follow syntax of other examples (#495)
ocornut committed on 25 Mar 2016
@Nick Gravelyn
Applying same fix to OpenGL 3 example. Fixing spaces/tabs.
Nick Gravelyn authored on 20 Jan 2016 ocornut committed on 25 Mar 2016
@Nick Gravelyn
Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window.
Nick Gravelyn authored on 20 Jan 2016 ocornut committed on 25 Mar 2016
@ocornut
DragFloat(), SliderFloat(), InputFloat(): fixed cases of erroneously returning true repeatedly after a text input modification (#564)
ocornut committed on 25 Mar 2016
2016-03-24
@Michael Neumann
Fix compilation on DragonFly BSD
Michael Neumann committed on 24 Mar 2016
@ocornut
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475)
ocornut committed on 24 Mar 2016
@ocornut
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
ocornut committed on 24 Mar 2016
2016-03-22
@ocornut
Metrics: inspect individual triangles in drawcall
ocornut committed on 22 Mar 2016
@ocornut
ImDrawList: Added AddTriangle() function
ocornut committed on 22 Mar 2016